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Rating Stats for

Jas

Rating
1500.28 (468,165th)
Reputation
452 (296,120th)
Page: 1
Title Δ
Near and far camera continuous viewport 0.00
Why must libstdc++-6.dll be copied in order to run my c++ program? 0.00
C++ regex failure (gcc vs microsoft compiler) 0.00
OpenGL 3D point sprites camera matrix 0.00
c - scanf not storing input properly -3.12
Adding an int into middle of char* (In C) +1.04
C Pointer Mangement (Address, Dereferencing, Reassigning) +3.73
c++11 object that can be passed as "double (*)[4]" +4.96
How can I see exactly what's in std::cin input buffer? -4.18
Searching vector values in BST 0.00
OSX OpenGL depth stencil combination 0.00
Android gl no current context 0.00
Bullet physics Cylinder to Box collision 0.00
What is the difference between SDL, FrameBuffer, GTK and OpenGL/ES 0.00
glm quaternion rotation merge 0.00
Assimp calculating bones 0.00
OpenGL Fragment Shaders - Changing a fixed color 0.00
Speed up text rendering performance openGL - continue 0.00
Cube with diffuse light always black 0.00
GLSL strange compilation errors 0.00
Rendering two objects in OpenGL: One buffer vs two buffers? 0.00
opengl3 20k sprites slow framerate? -2.14
glDrawArrays segmentation fault 0.00
Opengl bad filter? 0.00