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datenwolf

Rating
1545.82 (9,306th)
Reputation
136,799 (447th)
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Title Δ
Best way to render a non-cubical sandbox game? 0.00
OpenGL version 2.0 rendering to texture 0.00
Wireless-tools for linux to scan for wireless devices without them... +0.35
Simple opengl code (render to texture) works on mac but not on ubuntu 0.00
OpenGL 3D Mesh Extraction for Linux 0.00
C++ OpenGL Threading (Terrain) 0.00
OpenGL perspective projection to map the screen pixels +0.38
glMapBuffer() and glBuffers, how does the access with a (void*) wor... +1.05
Memory issues when using malloc-allocated data with OpenGL 0.00
Issue with NPOT Atlas (C++/iOS) using glTexCoordPointer 0.00
Make current OpenGL context on Linux -0.64
How to pause this opengl program? +0.37
Rotating an assymetric frustum 0.00
What all are the various linkers connected to libraries in gcc 0.00
Please can you explain my gluLookAt() misconception? -2.33
Asymmetric coloring of quads in opengl +0.37
Move QGLWidget with only slots to different thread -0.15
A couple of textures into one in Blender +0.38
Render off screen (with FBO and RenderBuffer) and pixel transfer of... -0.91
OpenGL + multiple cameras +0.38
Opengl failing to depth test properly 0.00
Zoom in/out and Move Object in OpengGL Es 0.00
Solidedge remote access for only one user: best way? 0.00
How to separate OpenGL drawing into classes -0.73
Emscripten and empty square 0.00
OpenGL VBO Safe Practices In A Dynamic Environment (Specific Use Ca... 0.00
How to specify OpenGL version in X window? +0.39
On Linux how can I capture the desktop to an OpenGL texture? 0.00
Applying colors on shared vertices 0.00
0, 800, 600, 0 vs 0, 800, 0, 600 OpenGL 0.00
Are Display Lists better then Immedient Mode when used once? +1.00
OpenGL Programmable Pipeline runs slower? 0.00
Depth map to mesh -0.13
What is the use of reshape() function in glut? -0.81
Draw a trajectory (lines) around a sphere (earth) -0.13
gluLookAt() doesn't work as expected 0.00
Keep game running while awaiting response? 0.00
Opengl transformations - perspective division confusion 0.00
Drawing with a different point of view 0.00
drawing a pixelarray fast and efficient on linux 0.00
Why do you use camera space instead of model space for normals? +1.63
OpenGL Changing the thickness of rendered faces 0.00
Is there any conventional way to do a per voxel shader programming? 0.00
GPU, Shader Compiler and OpenGL Application -0.37
Does a conversion take place when uploading a texture of GL_ALPHA f... +1.53
Android OpenGL dynamically size FloatBuffer? -0.14
GLUQuadric Disk drawn but fill color is not solid 0.00
Can I use one Texture unit for 5 different 2D textures +0.37
Using different shaders on the same model at runtime -0.61
glScissor behaving strangely in my code 0.00