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datenwolf

Rating
1545.82 (9,306th)
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136,799 (447th)
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Title Δ
How to add padding to glTexture? 0.00
openGL image quality (blured) +0.35
Colors not blending properly in OpenGL ES -2.00
QT X11 and OpenGL 0.00
OpenGL what do I have to do before drawing a triangle? 0.00
Repeating a Glut-based OpenGL program using Win32 console application -0.11
Store modified pixel back into texture memory 0.00
How to get X to render to an OpenGL texture? 0.00
Cross compiling Qt's OpenGL module for arm 0.00
Simple OpenGL Code not working 0.00
Create a new branch with existing changes -0.57
How can I make the glOrtho parallelepiped rotating? 0.00
Is it bad to set glTexParameteri() during render time? +2.36
Some confusion about Perspective projection +0.36
How do I check whether a pixel is filled or not on a canvas in Open... -0.62
How do I change windows skin in api 0.00
OpenGL Framebuffer with more than one texture 0.00
glXCreateContextAttribsARB: fb config compatibility 0.00
OpenGL usage on mobile HTML5 games -0.61
glutDisplayFunc displays garbage -0.62
What is the purpose of a graphics library such as OpenGL? -0.30
Convention of faces in OpenGL cubemapping -1.18
How to implement 3d texturing in OpenGL 3.3 0.00
Converted .obj to .h but missing .jpg 0.00
Best datastore algorithm for 2d vector graphics +0.44
How to initialize gluPerspective OpenGL projection type? 0.00
OpenGL - Problems getting shaders to compile 0.00
in OS X, what is the BASE graphics drawing layer? +1.47
How to Blend/Blur Two Images in OpenglES/OpenGl , So that output lo... 0.00
Keeping original colors +1.06
Using OpenGL extensions conditionally 0.00
rendering and color picking in QGLWidget : how to cope with both -0.12
GLUT displays blank window 0.00
how to know which 3D API an application uses? -0.16
What library is wglSwapIntervalEXT in? 0.00
how should i use glutPostRedisplay in a loop to call display multip... 0.00
why do I need glut.h, glut32.lib, glut32.dll ALL to compile an open... +0.93
Portable Linux Complied Executable with OpenGL / Mesa3D 0.00
OpenGL - Why was the matrix stack removed and what are people using... +0.04
SDL_LoadBMP loads the bitmap upside down and mirrored 0.00
3d line mouse picking -2.01
Updating scenes in advance while still rendering previous frame 0.00
Read different parts of an openGL framebuffer keeping overlap 0.00
How to project/unproject when in an openGL display list 0.00
Displaying full-screen background in OpenGL 0.00
Reset rotation matrix without losing scale +1.73
Triangle drawing order in DirectX/OpenGL 0.00
OpenGl read and write to the same texture -0.29
openGL - creating a bending surface +1.36
glMapBufferARB returns "out of bounds" address in GDB? +2.31