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datenwolf

Rating
1545.82 (9,306th)
Reputation
136,799 (447th)
Page: 1 ... 64 65 66 67 68 ... 83
Title Δ
Are there ways to overcome graphic APIs CPU bound bottlenecks on PC? -0.92
Glut Mouse Coordinates 0.00
What will happen to a TCP/UDP serversocket when I switch wifi netwo... -0.67
Framebuffer Object creation error -1.52
How to draw anti aliased lines in OpenGL ES 2.0? -0.61
Screen locking up, when using GL_ARRAY_BUFFER within a simulation 0.00
Determing intersecting quads? 0.00
How to use vertex buffer objects (VBO) instead of calling glDrawArr... 0.00
OpenGL translating up when it shouldn't 0.00
Using GLSL shaders + lighting / normals 0.00
How to redirect a deleted subdomain? 0.00
Good Coding Practice With C structs? +0.03
Is there something wrong with my cleanup code? (OpenGL + SDL) 0.00
A vector (0,0,0) faces in what direction? -0.48
Calculating vertex normals OpenGL 0.00
Making opengl work (paint)faster 0.00
lighting the sun giving absurd results 0.00
Creating OpenGL Shadows 0.00
Get the last frame color from GLSL 0.00
combining glVertexPointer and glVertexAttribPointer gives problems 0.00
What is the result of NULL + int? +0.06
How to choose between GL_STREAM_DRAW or GL_DYNAMIC_DRAW? 0.00
3D CAD to OpenGL +0.39
LNK4099 in GLFW console project with debug configuration -0.36
Comparing Kinect depth to OpenGL depth efficiently 0.00
For a 3d CAD program, should I remove my use of Vertex Arrays/Displ... 0.00
creating starting page for opengl game +0.42
OpenGL ES object shape is not drawing properly in earlier version o... +0.39
Using depth buffer with GL_LINES 0.00
fail to load openGL library in NDK 0.00
Do functions have a performance penalty in GLSL? 0.00
texturing a glutSolidSphere 0.00
Lwjgl/openGL window size always stays the same despite changing wid... 0.00
Is it possible to get this "chroma-shift" effect with Ope... +0.15
Fast rasterizing of text and vector art -2.32
How do you read a bitmap as a GLubyte array? -2.95
Setting up basic shader program - GLchar and file_contents undefined? 0.00
OpenGL - Mapping between x and y in glVertex2f(x, y) to screen inte... -0.61
Any Idea How to Implement the Sigma lens with vertex shader 0.00
glColor not working, random color appearing 0.00
Ray picking - get direction from pitch and yaw 0.00
Using more than one index list in a single VAO +0.18
How to match texture size with window size? 0.00
Get Screen Position From World Position 0.00
Cross platform hardware-native OpenGL library, possibly with multim... +1.62
Quaternions and drawing with glMultMatrix (OpenGL) 0.00
Using the correct coordinate system in GLSL vertex shader +0.39
OpenGL: "Fragment Shader not supported by HW" on old ATI... -0.09
Drawing bezier curve with limited subdivisions in OpenGL 0.00
Am I Going Overkill with Singletons? -0.44