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Rating Stats for

Rabbid76

Rating
1650.35 (557th)
Reputation
50,960 (1,945th)
Page: 1 ... 79 80 81 82 83 ... 100
Title Δ
glReadPixels() how to get actual depth instead of normalized values? -0.56
Processing - See through transparent 3D shapes 0.00
What does this shader code return for two vectors a, b, given an an... 0.00
Select the line of code that returns a vec4 with a float alpha valu... 0.00
glm::lookat, perspective clarification in OpenGL 0.00
glReadPixels returns null with multi-sampling 0.00
Behaviour of length function on buffer sized not divisible by size... 0.00
Minimal working example of compute shader for Open GL ES 3.1 0.00
Three.js pointLight seems not working 0.00
opengl - camera cannot see object when glOrtho is used 0.00
OpenGL transparency in texture when render with stencil buffer 0.00
Updating threejs geometry vertices with time 0.00
Three.js scene dependent on a parameter 0.00
OpenGL Framebuffer ColorAttachment to Compute Shader 0.00
Compute Shader OpenGL Write to Texture 0.00
No color interpolation using glShadeModel(GL_SMOOTH) 0.00
gaussian blur in webgl error 0.00
Point lighting with shadow mapping and camera moving -0.08
Opengl rendering quad +0.42
Phong shader didn't work 0.00
OpenGL is incorrectly passing vertices the vertex shader 0.00
Concept: what is the use of glDrawBuffer and glDrawBuffers? 0.00
How can I calculate the normal of a cone face in openGL 4.5? 0.00
My qtopengl widget not showing up? 0.00
LWJGL VAO/VBO not displaying +0.41
Display ContextAttribs and GL11 Projection Matrix Mode - Function i... 0.00
Read access violation on draw calls even though GLEW is initialized... 0.00
Three.js - Open PerspectiveCamera showing bounding Sphere +0.19
Font rendering (Freetype) with openGL ES 2.0 combined with other li... -0.08
QOpenGLWidget with custom framebuffer and multiple render targets 0.00
Render fonts with SDL2, openGL ES 2.0 (GLSL 1.0) & Freetype 0.00
How use two or more attribute in the vertex shader? OpenGL ES2.0 0.00
Add render target to default framebuffer of QOpenGLWidget +0.47
3D object is colored in a way that looks like a 2D object -2.15
Line get duplicated instead of moved +2.00
NSOpengl view doesn't work 0.00
GLSL - Gaussian Blur Artifact Issue 0.00
PyQt5: Get GL parameters from QtOpenGLWidget without showing first -0.54
OpenGL: Blinn-Phong model implemented in shaders give wrong result 0.00
Gaussian Blur never works correctly 0.00
How to set clipping planes with opengl and pyglet 0.00
how to convert shadershop formula into glsl 0.00
OpenGl and QT coordinates 0.00
glGetAttribLocation is causing invalid operation 0.00
SSAO working but has a weird Red colour overlay 0.00
AIDE OpenGL es 2.0 triangle will not render 0.00
Object is wrong displaced in AR (Aruco + OpenGL) 0.00
OpenGL vertex array objects with tinyobjloader 0.00
SSAO & Shadow mapping | Shadows do not work with the SSAO 0.00
Project Points on near plane using NDC space 0.00