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Rating Stats for

Paltoquet

Rating
1476.20 (4,508,426th)
Reputation
576 (243,934th)
Page: 1
Title Δ
Rotate an element between two points using LookAt 0.00
How to share a selection between table views? 0.00
OpenGL weird rotation result with mouse -3.81
How to smooth between multiple perlin noise chunks? +4.20
Shadowmap blank with GL_LESS but not with GL_GREATER or GL_ALWAYS? 0.00
PyOpenGL Constant Size 2D Labels for 3D Objects 0.00
How to rotateX or rotateZ view matrix around specified axis? 0.00
Moving from stack to heap, vector and array -3.52
Opengl viewpoint transformation how to gluLookAt 0.00
Getting error GameObject.GetComponent() in unity 0.00
Understaing shadow acne better 0.00
Translate Assimp 3D Models also rotates 0.00
How to cache a AVI file using ffMpeg 0.00
OpenGL: Draw color with mask on a background image +4.42
OpenGL appears to be using (far too aggressive) frustum culling whi... +0.29
Why is my FPS camera rolling, once and for all? -3.75
Is this shader conditional bad for performance and can it be optimi... 0.00
Draw triangle with Qt3D 0.00
Orienting an object towards a point 0.00
How to block a QML item from getting panned out or its parent's... +4.17
Rendering with Directx10 0.00
DirectX: Cannot translate a rectangle 0.00
C++ Access violation when setting XMMATRIX 0.00
LWJGL3 Move entity based on its own rotation 0.00
How to adjust euler angle by quaternion -3.84
QList<T*> to qml array -0.87
OpenGL Render to a texture -2.01
OpenGL - Rotating camera around Lookat point WITHOUT using GLU func... -0.31
How to provide OpenGL context of empty QML Item for 3rd party render? 0.00
QOpenGLWidget move context to another thread crash 0.00
How to generate moc_*.cpp files using CMake -4.18
Opengl camera perspective and movement 0.00
Using an array and storing values in it +4.12
C++ DirectX11 Window Color not changing 0.00
QT IOS linker error entry point (_main) undefined 0.00
OpenTK - After multiplying with ProjectionMatrix nothing is renderi... +0.22
Draw triangle with glDrawArray function 0.00
OpenGL simulate Prince of persia camera 0.00
DirectX Matrix: transform relative to facing direction(like in an F... -0.76
About glm quaternion rotation -3.84
null checking refactoring in java -2.99
Implementing arcball rotation axis without projection matrix? 0.00
GLSL: Triangle disappears after multiplying with mat4 0.00
Any way to make recursive functions faster? -3.06
How do I leave a recursive loop and not print anything if a solutio... -3.75
Basic Value Swap function -2.27
How to use multiple 'if' statements nested inside an enumer... -2.23