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Rating Stats for

NeARAZ

Rating
1564.73 (4,790th)
Reputation
5,327 (30,983rd)
Page: 1
Title Δ
What percentage of Windows boxes have OpenGL support -2.15
directx basic capability testing 0.00
Tackling alpha blend in OpenGL for better performance +3.28
Self-Referencing Renderbuffers in OpenGL +3.20
3D models on HTML page -1.79
What's the difference between these matrix modes? -4.79
When should you return a reference to a object from a class method +1.50
DirectX Font tutorial that doesn't use GDI 0.00
OpenGL: efficient way to render a batch of geometry? +3.43
How to Convert 64bit Long Data Type to 16bit Data Type +3.60
How to efficiently render and process video streams using GPU? +1.29
In OpenGL is there a way to get a list of all uniforms & attrib... 0.00
Paletted textures with 8-bit alpha channel in OpenGL ES +4.37
How to achieve full-scene antialiasing on the iPhone 0.00
Texture Image processing on the GPU? -0.64
Debug/Release difference -0.21
Why are destructors required in C++? +0.96
Should I prepare my code for future changes? +0.91
Why won't my program run unless Visual Studio 2008 is installed? +3.34
Generate colors between red and green for a power meter? -0.27
How do you calculate the angle between two normals in glsl? +3.51
Intel X3100/X4500 - suitable for Game Development or not? -0.33
Suggested platform/tools for rapid game development and game protot... +3.56
Adding License information to NSIS installer 0.00
Direct3D: Wireframe without Diagonals -0.52
Change texture opacity in OpenGL -0.57
Debugging a Direct3D Model +3.54
At what point do MaxTextureRepeat limitations come into play? 0.00
How to Implement Ocean Surface Effect Using OpenGL ES 1.1? -0.43
What are some best practices for OpenGL coding (esp. w.r.t. object... +3.58
How to write an installer that checks for openGL support? +3.86
C++ Function List +3.64
OpenGL still better than Direct3D for non-games? +2.21
Is it legal to reverse engineer binary file formats +2.42
Is it possible to develop for the iPhone without an iPhone? +0.61
Doing readback from Direct3D textures and surfaces 0.00
For std::map, how will insert behave if it has to resize the contai... +4.06
Count image similarity on GPU [OpenGL/OcclusionQuery] 0.00
Is there an efficient\easy way to draw a concave polygon in Direct3d +3.82
Game Development Sound Frameworks +3.82
Orthogonal variables code duplication problem -1.73
Getting actual file name (with proper casing) on Windows +3.85
Learning OpenGL ES 1.x +1.89
Debugging VBO Vertex buffers crashes +3.98
What are the differences between Visual C++ 6.0 and Visual C++ 2008? -2.86
Does pop_back() really invalidate *all* iterators on an std::vector? -1.24
What can cause a reduction in frame rate when upgrading a graphics... +3.96
Which 3D cards support full scene antialiasing? +4.09