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Rating Stats for

Dan Olson

Rating
1509.35 (75,354th)
Reputation
18,988 (7,267th)
Page: 1 2 3 ... 4
Title Δ
How to strong-type an integer in C++? 0.00
lock-free bounded MPMC ringbuffer failure +0.52
The code says variable referenced before assignment? +0.24
How to optimally translate enums in the smallest amount of code? -1.59
What is the logic behind defining macros inside a struct? -0.43
C99 mixed declarations and code in open source projects? +0.91
c++ multithread -0.49
Custom byte size? +0.49
./configure with a specified version of g++ 0.00
Why should structure names have a typedef? -0.54
incorrect variable value outside main() +1.07
g++/clang ultra fast parse but not compile mode? +0.48
C++ Performance/memory optimization guidelines -0.75
"Work stealing" vs. "Work shrugging"? -0.47
Optimization Techniques in Python -0.97
C++ Macro Arithmetric -2.17
Standard Buffer not getting cleared before system() call -0.52
Is filling memory with non zero values slower than filling it with... +0.89
Why is it not possible to access the size of a new[]'d array? +0.60
C++ const iterator C2662 -1.08
Weird behavior of malloc() -0.77
How to catch exception thrown while initializing a static member +1.74
Pass variable "name" in C++ -0.63
Why no switch on pointers? -0.22
Defining global constant in C++ -1.10
Is it wrong to use C++ 'using' keyword in a header file? +1.38
Is it possible to create and initialize an array of values using te... -0.91
Embedded C++ : to use STL or not? +1.10
How to provide many constructors, but without too many dependencies? -0.48
Finding division by zero in a big project -0.82
memory allocation in C -0.31
Strings in c, how to get subString +0.18
Nasm Inline Assembly Using GCC +1.56
Pointers in C: when to use the ampersand and the asterisk? +1.06
Using array of chars as an array of long ints -0.35
Compile Error with: switch, "expected expression before" +2.27
Parallel and Concurrent Programming -0.27
C Macro Question -(x) vs (-x) -0.27
C++ Language template question +0.74
Saving vim macros +0.49
Do any of you use Scrum for game development? -0.91
Objective-C: variable optimized away by compiler +0.49
typecasting bigger or smaller structure in C -0.65
strange SDL memory usage depending on bits per pixel 0.00
Multithreading in XNA game -0.07
uint as indices -0.64
Member function still const if it calls functions that break "... -0.58
Is there a way to prevent a header defined c++ function from being... -1.17
Program option library for portable code -1.20
Concatenate null-terminated strings recursively +0.30