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Rating Stats for

Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 99 100 101 102 103 ... 106
Title Δ
Checking if a texture is valid from its name 0.00
Unable to define a rule in Spirit:: Qi +2.12
Can a GL_FLOAT texture be assigned to a FBO as a COLOR attachment? 0.00
Printing out elements of dynamic array or matrix +0.13
Question about C++ DLL function use in C# -0.68
The classic "nothing is getting rendered" OpenGL problem +2.10
Why do some header files require libraries to be linked, in Visual... -1.13
destructor - how does the compiler work if there is no destructor,... -0.71
How can I make boost::function not be so lenient? -0.68
Design pattern for multiple output formats +0.70
Do i need to recreate a texture when using opengl/CUDA interoperabi... 0.00
Why is the size of make_shared two pointers? -0.67
C++ any hex to char -2.07
Which version of OpenGL to use? +2.10
SDL / OpenGL: Implementing a "Loading thread" 0.00
How to test shaders again different version of shaders model 0.00
Can we extract pdf pages using lua scripts +0.43
Misunderstanding concerning g++, dynamic and static linking on linu... +0.44
What's the use of the private copy constructor in c++ -0.62
SQLite sqlite3pp C++ api: how to load all sqlite3pp::transactions t... 0.00
How to make fading-to-black effect with OpenGL? +0.87
how can i initialize a dynamically allocated array of characters so... +1.25
OpenGLES 2.0 fragment shader alpha fail? -0.45
How to bind/relate a object reference with new[] (array)? 0.00
How to use std::fstream, boost, or anything else to create a folder... 0.00
Fastest way to to take coordinates from model space, to canonical c... 0.00
How to initialize a container of noncopyable with initializer list? 0.00
Using content of members of a Struct in a vector -0.05
Function that returns function based on expression text +1.83
Primitive Restart Index error in C++ with OpenGL +2.06
C++: how to track a pointer to a STL list element? -0.45
Method declaration in Lua 0.00
Unicode encoding for string literals in C++11 0.00
How to break a big lua string into small ones -0.93
Mutual include in C++ .. how does it work? +0.54
NSOpenGLContext for non-drawing purposes 0.00
glReadPixels() fails to fill ByteBuffer +0.44
LWJGL 2D texture mapping offscreen 0.00
OpenGL - Different textures on different surfaces of the same object +2.06
C# SFML OpenGl Multiple Texture problem 0.00
looking for solution of c++ member function override (non virtual) -0.87
Why won't this GLSL Vertex Shader compile? 0.00
OpenGL - Frame Buffer Depth Texture differs from Color Depth Texture 0.00
Can you call the arrow (->) operator function manually? -1.52
How can I assign an instance variable without calling its construct... +1.82
Linker Errors using directX and Visual Studio 2010 +1.92
GLSL rendering in 2D +0.46
Half normals are wrong 0.00
iOS - zoom only part of display using openGL ES -1.90
Sequential new & delete +0.90