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Nicol Bolas

Rating
1735.73 (57th)
Reputation
429,901 (82nd)
Page: 1 ... 12 13 14 15 16 ... 106
Title Δ
What, if any, additional UB will bit_cast have beyond memcpy? 0.00
Customizing std::allocator_traits::construct +0.60
What if I must override a non-virtual member function -2.00
Vulkan: update Camera between dynamic viewports -0.28
Is cast to void* in a glVertexAttribPointer call a legal C++? 0.00
Why does `std::set::erase(const key_type&)` return `size_type`... 0.00
Is there an inverse function for typeid in C++17? 0.00
std::begin - User-defined overloads not considered in type traits +1.15
Does using an initializer list in a loop work? If not, how does it... 0.00
Should the indices of glVertexAttribPointer() be contiguous? 0.00
How to parametrize modules in C++20? 0.00
When is P1008 ("prohibit aggregates with user-declared constru... 0.00
With memory_order_relaxed how is total order of modification of an... -0.97
memory model, how load acquire semantic actually works? -0.08
Constexpr variable is not a compile time value? 0.00
Is it possible to have lookup table of classes in C++? +1.13
Equality operator does not get defined for a custom spaceship opera... +0.45
is there any use to put "local i = 1" as a single line in... 0.00
Why unique_ptr works but auto_ptr doesn’t with STL +0.79
Correct struct layout in GLSL bindless texture handles 0.00
Vulkan equivalent of IDXGIFactory6::EnumAdapterByGpuPreference? 0.00
Is being a POD type exactly equivalent to being a trivial, standard... +1.36
Underlying hardware mapping of Vulkan queues 0.00
OpenGL 1.1: Can memory be freed after calling glNormalPointer()? 0.00
glGetnUniformfv crashes for no reason? +0.25
Why is a type of range based for loop over brace-init list illegal... -2.08
What's the relationship between C++ "concept" and duc... -1.76
Input attachments and multisampling 0.00
Is synchronization needed between multiple draw calls with transpar... 0.00
How to stop clearing between command buffers? 0.00
Does Vulkan already have multi-threading by default? 0.00
Clearing a double-precision buffer in OpenGL 0.00
Resizable arrays in GLSL 0.00
OpenGL optimizing skybox rendering 0.00
Vulkan: Is the pImageIndex of vkAcquireNextImageKHR definitely retu... 0.00
Why does replacing the type of the member `x` with `decltype(x)` in... +1.58
Why some pixels sample wrong texture in fragment shader? 0.00
How to use std::lower_bound to compare object variables without sec... 0.00
How to cast an integer to a void* without violating C++ core guidel... 0.00
if (static_cast<bool>(x)) vs if (x) +1.21
How does compiler manage storage for exceptions in light of excepti... 0.00
OpenGL ES for Android requires 2.0 commands for 3.0 context? 0.00
If a RMW operation changes nothing, can it be optimized away, for a... -2.07
How std::unique_ptr have no size overhead if using lambda +1.27
What is the correct way to implement iterator and const_iterator in... 0.00
Is there a guide/convention to the markup being used in the lua off... 0.00
Can C++20 coroutines be copied? -0.75
Explicitly calling a destructor when you only have a shared_ptr to... 0.00
How do compilers know C++ constexpr computations do not trigger und... +1.18
Is object existence distinct from object lifetime? +0.22