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Rating Stats for

Felix K.

Rating
1548.08 (8,538th)
Reputation
4,860 (34,147th)
Page: 1 2 3 ... 4
Title Δ
Custom C# compiler warnings +2.47
3D array to 2D array - ignoring a dimension -0.81
Reflection parameter missmatch 0.00
How to send const data to shaders? 0.00
Static vs Non-Static Classes +0.43
Where is Type.GetCustomAttributes method in CoreCLR? +0.41
Rotate curve in webgl +1.20
My coroutine is not really a routine. Why is this function called j... +1.94
Why does this Coroutine only run once? +1.63
String Variable is not carrying over to OnGUI() Label 0.00
Use using to dispose resources -1.16
It is some kind of OpenGL in TCL, but what language is this? 0.00
Do I need this code? OpenGL on iOS 8 0.00
Is the IEnumerable<T> function with a yield more efficient th... +2.05
Is this code actually thread-safe? -0.53
Why do we need partial Class in .NET +0.16
scale texture opengl 2 0.00
Need to create a custom data 2D texture with reasonable precision +1.27
glDrawElementsInstanced fps drop on first primitive 0.00
Deferred Shading - Multiple Lights (OpenGL/GLSL) -1.90
Can't obtain parameterless constructor of a struct +2.89
How to DEBUG OpenGL a gray/black texture box? -0.55
OpenGL complains about enum usage +2.14
Implementing environment mapping and IBL for deferred shading 0.00
Problems with attribute binding and shaders 0.00
box2d. platformer. destructible terrain -0.06
OpenGL program not working as expected even after everything is fine 0.00
How to Create Two level enum -0.11
Simple OpenGLES 2 vertex shader doesn't works if modify vertex posi... +0.45
Cannot convert string to enum -1.39
access to protected enum -1.94
OpenAL sound stops OpenGL from drawing 0.00
OpenGL ES 2.x compatible with OpenGL 0.00
Creating enums having Key Value as string +0.75
Tracking down the cause of a NaN float -1.79
Monotouch crashes with NullReferenceException on non nullable object 0.00
C# Unity trying to figure out how to use Coroutine -0.30
generation of random 10 in unity c#? -0.22
opengl es 2 ARB extensions for GUI? 0.00
OpenGL 8 bit alpha texture format 0.00
How to make a Struct that can be multipled using * +1.54
Trying to understand Open GL -1.85
OpenGL - Rotating around a cube using gluLookAt rotates very quickly -0.03
OpenGL: Are VAOs and VBOs practical for large polygon rendering tas... +2.20
Fragment shader inexplicable bahaviour 0.00
Scaling issues with LUMINANCE_ALPHA 0.00
open Gl ES texture render +0.43
What's wrong with this Texture Mapping? -1.80
Invalid rank identifier +0.11
How can I refactor the Switch Statements +1.41