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Rating Stats for

Bartek Banachewicz

Rating
1590.06 (2,300th)
Reputation
30,964 (3,907th)
Page: 1 ... 14 15 16 17 18 19
Title Δ
Rotate opengl tetrahedron around its center? 0.00
Refactoring out method common to all classes +1.37
increase c++ code verbosity with macros +0.34
Fade Screen to specific color using glsl 0.00
OpenGL image processing project ideas -0.13
dev c++ outdated libs and includes -0.51
LuaSocket - TCP 2nd message not sending -0.43
Clarification Needed on C++ Virtual Call Implementation -0.08
OpenGL Vertex Attribute Reuse -1.58
default behaviour for (bool) cast +0.53
C++ writing a proper function-like macro +1.74
glsl vector plus scalar 0.00
Two-Dimensional array, cannot succesfully fill with data. -0.45
Accessing and changing parent values from subclass instances -0.06
Visual studio closes when debugging (after install update 2) -0.48
C++11 - Return rvalue passed into a function by lvalue? -1.26
Why isn't the member variable passed to a function modified? +1.42
Concatenate buffer with another buffer +0.47
void* of a bool[] conversion to std::string -1.13
How to import MS Visual C++ 2010 solution or project into Bloodshed... 0.00
C++ beginner: Passing a pointer of b2Body to function by reference -0.56
OpenGL color issue +0.50
can GLSL datatypes be used for generic vector/matrix calculation in... +2.44
Can we mipmap depth textures? 0.00
OpenGL Rendering Modes +1.40
Check if all statements are false? 0.00
When to use boost::optional and when to use std::unique_ptr in case... -0.38
"missing glut32.dll" with OpenGL under VS2010 -1.61
C++11 and if(integer) +1.69
How to input an array in C++? -1.92
Sight vector in OpenGL 0.00
Allocate memory for 2D array with C++ new[] +0.73
glActiveTexture confuse -0.48
cross-platform file structure handling -1.79
const vector<string> or const string[]? +1.33
C++: how to understand iterators and remove elements from a vector +0.23
C++11: template parameter redefines default argument 0.00
how does glDepthRange work? 0.00
next_permutation returning strange results -0.75
create an array such that it contains elements from 0 to N in binary +0.50
C++ compiled code using 100% CPU -0.25
Corona SDK Vs. Adobe Air 0.00
OpenGL Depth buffer "warped" +0.42
Why do most audio src tags use ogg and mp3 +0.50
Attempt to index local 'self' (a nil value) +0.51
Performance of C++11 modern-style loops vs old-style loops -1.62
SFML 2.0 Loading from a map file 0.00
Visual studio 2010: Where is variable like $(...)? +2.89
Compile check if compiling as static library -0.01
Three.js: Possible to flip a sprite? +0.54