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Rating Stats for

Felix Brüll

Rating
1501.14 (409,363rd)
Reputation
23 (1,495,855th)
Page: 1
Title Δ
HLSL: Which DDX DDY are expected for TextureCube.SampleGrad() 0.00
DirectX 11 - Point light shadowing 0.00
Error with GL_GEOMETRY_SHADER creation using PyOpenGL 0.00
How to declare abstract classes in c++ +1.14
Direct2D, Directx11on12 example VSYNC ISSUE 0.00
What is DirectX 12 equivalent of Vulkan's LoadOp and StoreOp? 0.00
How to synchronize CPU and GPU using fence in DirectX / Direct3D 12? 0.00
Implementing a SpinLock in a HLSL DirectCompute shader 0.00
DXR: How to identify the geometry instance of the bottom level AS i... 0.00