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Answers and rating deltas for

Does GLSL really do unnecessary computations with uniform (not per-vertex) values?

Author Votes Δ
Sarge Borsch 7 +4.12
datenwolf 3 +0.03
fen 1 -0.61
Wolfgang Skyler 0 -3.76
Last visited: Sep 14, 2014, 5:07:29 AM