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fen

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1450.95 (4,532,393rd)
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Title Δ
Different results with vector and array -1.50
Is there a way to shorten the C++11 lambda signature in declaration? +0.79
OpenGL Unbind texture 0.00
Look up value in shadowmap 0.00
OpenGL: How to set normals and texture coordinates to a cube 0.00
gcc - removing "is used uninitialized in this function" w... +1.20
glclampcolor missing in QT +0.07
Java - how to use the vertex buffers object in LWJGL? -0.24
Glsl shader not set to an instance 0.00
opengl shader directional lights specular reflection increasing wit... 0.00
What is the proper way to generate mipmaps 0.00
Availability of OpenGL extensions +0.54
What do I need to do to get libegl.lib on windows7? +2.42
OpenGL/DirectX: How does Mipmapping improve performance? -1.60
is it possible to read data from vertex shader? 0.00
How does glDrawArrays know what to draw? -0.38
How to scale an image in only one direction in opengl? 0.00
Perspective in OpenGL 0.00
Is glutSwapBuffer command required to get background color? -1.62
What is the difference between glTexParameter and glSamplerParameter -1.38
non-destructive filter in OpenGL +0.27
Efficient means of drawing a lined border for a solid shape -1.48
How to access the depth value of the neighbor pixels in WebGL? 0.00
glRotatef does not rotate anything 0.00
How do I create a child window inside another program with an OpenG... 0.00
MVP matrix multiplication in shader or not 0.00
Shadow mapping in separate pass, or not? 0.00
What graphic library does chrome use +0.17
OpenGL and OpenGL ES performance comparison 0.00
curved surface from points in 3D space with ANDROID 0.00
How to create textures from large images in opengl (bigger than the... 0.00
Deferred rendering position recontruct 0.00
How to apply position transformation +0.07
CPU usage is high when using opengl control class? -0.44
OpenGL running in Visual C++ 2010 Express - identifier not found +2.61
Open GL ES memory management 0.00
Projection of rotation matrix 0.00
Serialization vs File loading 0.00
OpenGL - What is the most advanced rendering method implemented in... 0.00
How gl.glTranslatef() affect on a specific vertex coordinate? 0.00
Stage of the rendering pipeline 0.00
3D Ray Picking use Mouse Coordinates when Mouse isn't locked +0.58
Anti-aliasing filled shapes in libgdx +2.32
OpenGL Backward compatibility +0.57
SOIL, problems with NPOT textures 0.00
Front to back rendering vs shaders swapping -0.93
OpenGL translation without glPush and glPop through shaders. 0.00
Linking openGL,GLU and GLUT libraries to VisualC++ 0.00
Configure FBO with depth buffer that has 32 bits 0.00
Techniques for drawing objects in OpenGL -0.89