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fen

Rating
1450.95 (4,532,393rd)
Reputation
5,443 (30,259th)
Page: 1 2 3 4
Title Δ
Strange behaviour of gluUnProject trying to convert mouse coords to... 0.00
time complexity of reserve on an empty vector vs. a deque and wheth... 0.00
Wavefront OBJ Parsing - why do I keep getting incorrect data as out... 0.00
Separable filter vs. rendering time 0.00
OpenGL - Texture mapping in vertex or fragment shader? +0.07
How to get the depth of field effect using OpenGL? +0.07
How send recursive data structure to OpenGL shader? -1.64
Best algorithm for ray picking through a lot of spheres +0.55
Opengl glLoadIdentity() faster than glPushMatrix()/glPopMatrix()? -0.93
from glRotate() + glTranslate() to gluLookAt() 0.00
Qt example named Boxes working on Ubuntu but not on Windows (Qt 5.0... +0.07
OpenGL texture transformations 0.00
Good Practices for updating camera matrix 0.00
OpenGL convert/translate/normalize coordinates? +0.07
switching between textures loaded with SOIL -1.69
If Statements inside of OpenGL -1.78
OpenGL- Flat Shading without light C++ -1.74
How to print contents in vector -0.27
Interpolate between two modelview matrices 0.00
RGB color permutation -3.38
Draw to renderbuffer with FBO +1.38
Performance advantages using OpenGL Loader Generator over GLEW? -1.95
How to draw point sprites of different sizes in OpenGL? +3.36
Using HD 3000 with OpenGL? 0.00
Pushing and popping matrix -2.71
Do smart pointers break the principle of minimizing #includes in he... -2.26
Adjusting camera view after translation and rotation 0.00
C++ parser generator +4.47
Does GLSL really do unnecessary computations with uniform (not per-... -0.61
Normal Mapping problems 0.00
Image loading causes slow processing in OpenGL -2.65
How to create menu at the top left corner of a window using openGL 0.00
controlling FPS limit in OpenGL application 0.00
About .obj 3d model format and VBO 0.00
Regarding render to texture 0.00
How to set OpenGl Coordinates? 0.00
Bad texture on Android devices with lower GL_MAX_TEXTURE_SIZE 0.00
OpenGL: Size of a 3D bounding box on screen +4.50
Shader switch v conditional inside shader 0.00
Modern way to stream pixels to OpenGL? 0.00
OpenGL - easy way to change the value of a variable interactively -3.75
Depth sorting of elements drawn on the screen +0.41
Render Points in HSV color space instead of RGB with OpenGL 0.00
how to know if mouse moves on an object +0.33
How does interleaved vertex submission help performance? +1.55
Swizzling Vertex Arrays, Vertex Buffer Objects and Shaders 0.00
Reflection and depth in OpenGL -2.76
Apply custom projectionmatrix (to texturecoordinate) in GLSL 0.00
Alternative to GLUT +4.90
Macro to return a unique string at compile-time +0.47