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    Answers and rating deltas for
    Why it is necessary to detach and delete shaders after creating them, on OpenGL?
| Author | Votes | Δ | 
|---|---|---|
| Marcin Łoś | 8 | +3.60 | 
| Andon M. Coleman | 2 | -0.45 | 
Last visited: Sep 14, 2014, 5:07:29 AM