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Answers and rating deltas for
OpenGL - How to access depth buffer values? - Or: gl_FragCoord.z vs. Rendering depth to texture
| Author | Votes | Δ |
|---|---|---|
| Reto Koradi | 5 | +4.22 |
| Andon M. Coleman | 3 | -0.43 |
Last visited: Sep 14, 2014, 5:07:29 AM