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Answers and rating deltas for
glPushMatrix() / glPopMatrix() doesn't affect blending states. Why is this?
Author | Votes | Δ |
---|---|---|
Nils Pipenbrinck | 5 | +0.32 |
BЈовић | 0 | -0.73 |
jackrabbit | 0 | -1.84 |
Last visited: Sep 14, 2014, 5:07:29 AM