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Answers and rating deltas for
OpenGL ES (2.0) Shading Language: How to input boolean into vertex shader and pass to fragment sh...
Author | Votes | Δ |
---|---|---|
Laurence Gonsalves | 5 | +0.35 |
Maurizio Benedetti | 2 | -2.82 |
Last visited: Sep 14, 2014, 5:07:29 AM