StackRating
An Elo-based rating system for Stack Overflow
Answers and rating deltas for
OpenGL: Why the alpha channel is set to 255 while copying the texture?
Author | Votes | Δ |
---|---|---|
Kirill | 0 | +1.19 |
RobotRock | 0 | 0.00 |
Nicol Bolas | 0 | -0.32 |
datenwolf | 0 | +0.17 |
Last visited: Sep 14, 2014, 5:07:29 AM