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Rating Stats for

a.lasram

Rating
1481.94 (4,488,687th)
Reputation
3,388 (49,805th)
Page: 1 2 3
Title Δ
Radix sorting a vector of ints using a vector of int vectors 0.00
Do the values of static variables transfer across thread boundaries... 0.00
Making distant object always appear larger in OpenGL without recalc... 0.00
DrawUserPrimitives problems on Monogame 0.00
Not expected constructor called -3.15
error when storing a reference to a method in C++11 +2.11
How to select focal lengh in ray tracing? +4.36
c++ Lighting Multiple Objects 0.00
C++11 - Passing vector from function as iterator -1.71
Realtime GI - Voxel cone tracing 0.00
Level Of Detail Surfaces from Multilevel B Splines +0.39
Class interface query -0.93
performance of wglGetProcAddress, should calls be cached? 0.00
Trouble with adding chars to char*[] -2.65
How to check if there isn't data in file to read -3.08
find a type in a parameter pack +4.98
Static member array of pointers to member functions -3.88
Detect collision between two 3d planes +0.36
glMapBuffer() and glBuffers, how does the access with a (void*) wor... -2.96
Low DRAM utilization with shared memory -3.13
CUDA Copying multiple arrays of structs with cudaMemcpy 0.00
Unusual cause of NaN in C++? Do limits approaching zero cause NaN? -0.75
Bind2nd issue with user-defined class -3.72
Bounding box volume of an STL file 0.00
SDL C++ Class Function Error -0.41
When is it essential that a class have to define a destructor in C+... -3.07
How to access type traits from a given (deferred) pointer type? -1.67
Learning the math behind WebGL 0.00
How to create a new tuple type from an old one and a type in boost? -3.40
Variadic Macros need a unmeaningful macro to let it work? 0.00
How to know which triangle contribute to the color of a pixel? +0.30
Simple metric for blur in images? +4.25
webgl - model coordinates to screen coordinates 0.00
How to visualize values stored in a 2D matrix? 0.00
shadow maps, woo trick, depth peeling 0.00
Whats the formula for the amount to scale up an image during rotati... -2.95
How to load/import 3d mesh(vericies) to DX11 0.00
c++ error when use parallel_for 0.00
Packing and unpacking a uint into float4 in DirectX 0.00
Image Sequence processing in CUDA 0.00
Is it possible to vsync a single buffered contexed? -3.84
generating perpendicular normals from 8-point cube +0.15
Opengl 3.3+ incorrect shadows when using shadow mapping 0.00
Drawing a 3d plane in opengl given two vectors 0.00
Draw a Image control on WPF3D to always face the camera 0.00
Loop over POD members -3.82
Using a strong enum (C++11) of type bool fails for template bool ar... 0.00
Select a random object from an array of objects -1.20
Function that returns whether the floating-point type is fully comp... 0.00
C++ Predictable Rand() Output -2.79