StackRating

An Elo-based rating system for Stack Overflow
Home   |   About   |   Stats and Analysis   |   Get a Badge
Rating Stats for

Nico Schertler

Rating
1600.62 (1,748th)
Reputation
25,962 (4,919th)
Page: 1 ... 13 14 15 16 17 ... 23
Title Δ
TempData["sth"] as bool 0.00
Modify binary tree 0.00
Stair-step line constructing algorithm 0.00
non-random hemisphere sample in OpenGL 0.00
Strange result of floating-point operation -0.06
Perspective projection matrix -clip space co ordinates 0.00
compute volume of transformed bodies +1.66
Composing a tile's texture coordinates using GLSL 0.00
Separating Mesh 0.00
Normal calculation for Splines 0.00
Sliding with collision using OBB 0.00
XNA Sprite doesn't seem to be updating? +0.43
c# list permutations with limited length +0.88
Kinds of ray tracing - differences 0.00
map if-then-else to probability 0.00
given p3, p4 , m , how to find p1 and p2 0.00
How to solve this with simple forward-backward algorithm? 0.00
DirectX 11 transparent blending missing every other texel 0.00
how do I make the click of any picturebox within a class call a sub... 0.00
XNA temporary pause 0.00
Reducing Fractions 0.00
Tree : Find node whose common path is shortest in relation to other... -0.57
How to add first n numbers in an array c# 0.00
Checking if two lines are nearly parallel gives wrong results 0.00
Convert 3D plane (front view of a solid) to 2D coordinates (XY plane) 0.00
Discard scale transform of Camera in Viewport3D 0.00
Correctly rendering a waveform overview (+/- volts) 0.00
HLSL 2D Pixel Shader Recursion Help? (XNA) 0.00
Async-Await issue with local variable cleanup +0.37
XNA, how to draw two cubes standing in line parallelly? 0.00
Fill missing values in a sorted collection 0.00
Bilinear interpolation with non-aligned input points +2.05
Generic Modal Dialog in WPF 0.00
contrast with color matrix +1.72
What is the difference between Chain Of Responsibility design patte... 0.00
Converting perspective projection to orthogonal projection 0.00
conversion from "String" to "Single" Type not w... 0.00
Can anyone spot why my XNA model doesn't render correctly? 0.00
3d projection to 2d screen coordinates 0.00
Stereo Camera Geometry 0.00
How to rotate a point "manually"? 0.00
Texture2D to Texture3D +0.45
More realistic lighting -0.29
Which Sorting Algorithm Is That? +0.14
Trimming a 3 dimensional array request according to found data +0.43
"default-like" property on non-indexed fields +0.44
XNA: Rotate a model to face a target 0.00
C2259 : 'ID3D11ShaderResourceView' Cannot instantiate abstract clas... 0.00
Working out Normalised Floating Points 0.00
Perspective Projection Matrix appears to have incorrect FOV 0.00