StackRating

An Elo-based rating system for Stack Overflow
Home   |   About   |   Stats and Analysis   |   Get a Badge
Rating Stats for

Nico Schertler

Rating
1600.62 (1,748th)
Reputation
25,962 (4,919th)
Page: 1 ... 14 15 16 17 18 ... 23
Title Δ
Disable/Enable WPF contextmenu item programmatically 0.00
Linear interpolation: calculate correction based on 2D table 0.00
C++ DirectX First Person Camera 0.00
software architecture of .net application 0.00
Robust polygon normal calculation -0.10
Confusion in implementing adapter pattern +0.44
Rotating a Quad in OpenGL not displaying correctly (rotatef) 0.00
Camera/View matrix 0.00
Need to search multiple words using linq 0.00
Break line in For Next loop 0.00
How to desgin class relation. Should they know abouth themselves? -0.23
Rotate boxes along an axis 0.00
Keep world within viewport bounds 0.00
Calculate coords of a point giving angle and a line 0.00
What algorithm could be used to fast clustering point in polyline s... 0.00
Rectangle coordinates bind to slider 0.00
openGL ray pick +0.42
2D Array Interpolation +0.45
XNA Break the wall programming 0.00
2 Mesh.Box among each other 0.00
Implementing Newton's law of universal gravity in C# +0.45
One Vector3 related to a plane, copy it to another plane +1.85
How to make sure that a given set of points lie on the boundary of... +0.97
A* (A star) algorithm explained 0.00
Rotate and translate object in local and global orientation using glm 0.00
Method to find objects seen +1.67
Character jump in XNA +0.45
C# XNA Calculate distance between rectangles (rotation-friendly) 0.00
How have a generic conversion from 32/24bit From Bytes To 16bit To... 0.00
Getting perpendicular direction from a direction vector 0.00
binary search Tree Quiz Questions 0.00
How to output data from Structure to CSV using StringBuilder -0.11
Creating mountains 0.00
HLSL Multi-pass 0.00
Average transformation matrix for a list of transformations -0.11
How to convert XMFLOAT3 to const float *pData? 0.00
Delegates: the preferred way to load them, based on a "status&... -0.55
Writing an efficent method 0.00
How to add an element to an enumeration (XNA SpriteEffects example) 0.00
How glOrtho2D Works 0.00
How to handle a real world multiple inheritance scenario in .Net? 0.00
Longest satisfied continuous subarray -0.13
non recursive depth first search behaving almost like c# 0.00
SlimDX : How to draw multiple objects? +0.09
Draw a circle with HLSL and some math 0.00
Opengl light direction 0.00
Kilometers (or other value) redistribution algorithm 0.00
How can i obtain event Valuechanged on manually entered controls? 0.00
xna Loading content from a non GameComponent class 0.00
How should I fix this quicksort function? 0.00