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Rating Stats for

Nico Schertler

Rating
1600.62 (1,748th)
Reputation
25,962 (4,919th)
Page: 1 ... 4 5 6 7 8 ... 23
Title Δ
Find coordinates by angle and start point -0.12
How to rotate a square in processing? 0.00
glLookAt moves camera position when lookAt is moved - role of proje... 0.00
Array implementation of Binary Search Tree 0.00
Getting point on line segment that is closest to another point 0.00
Finding Feature Points below a line 0.00
How to handle lightning (ambient, diffuse, specular) for point sphe... 0.00
Arcball camera zooming -1.68
Differences in calculating TBN matrix for triangles versus quads? 0.00
Determine the storage order of an Eigen3 matrix at compile time -2.12
Processing: Is there a better way to make a top down camera with P3... 0.00
How to rotate a cube by its center 0.00
Is there a better way to get 5 most significant digits on vb.net? 0.00
Moving an object in the opposite direction to the cursor 0.00
Failing to properly initialize a 2D texture from memory in Direct3D... 0.00
Coordinates on a rotating object -0.13
What is the focal length and image plane distance from this raytrac... 0.00
Packing the normal vector and tangent vector 0.00
Prevent rotation around certain axis with Quaternion 0.00
Capture position and rotation of an object relative to another object +0.37
Mesh with minimal area between two polylines 0.00
Making Dijkstra's algorithm account for return travel time 0.00
Object Pointer Containing Vector out of Index 0.00
Bottom up tree traversal -1.93
Align IMU orientations and then get relative rotations 0.00
How to compare all elements between two arrays? 0.00
How do you get the new quartenion if you rotate a vector around its... 0.00
Getting the boundary of a hole in a 3d plane -0.64
3D data point to 2D data point +0.37
Why is number of array accesses during the union and find operation... -0.20
What kind of matrix transformation can be in this code? 0.00
How to orient object towards point in 3D without undesired rotation... 0.00
Determine vertex in a "Isosceles Right Triangle" -2.04
Convert Between 3D Skeletal Systems DirectX 0.00
How to save graphics created on a PictureBox? -2.10
How to load multiple textures into the fragment shader -2.41
Solve linear recursive matrix 0.00
XNA how to write a good collision algorithm? 0.00
Need fast algorithm to compute area of a very small line in a pixel... 0.00
How could I change opengl starting coordinates +1.73
given 4 points on a textured sphere extract a 2d plane and it's... 0.00
Find minimum number of horizontal and vertical lines to seperate 1&... 0.00
Translating Screen Coordinates [ x, y ] to Camera Pan and Tilt angles 0.00
Placing pins optimally on axis as an arithmetic progression 0.00
Is it possible to rotate an object around an arbitrary origin using... 0.00
How to get a right rotation(x,y) by move vector(x,y) 0.00
Understanding how setting color math works from bookofshaders chapt... 0.00
Sorting 2d vector passed by reference 0.00
Changing the color of a label's backcolor with a variable for t... 0.00
How are control points referenced in this implementation for drawin... 0.00