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Rating Stats for

Calvin1602

Rating
1496.27 (4,065,413th)
Reputation
8,003 (19,703rd)
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Title Δ
Is there an easy way to get shadows in OpenGL? +0.54
glDrawElements drawing all objects connected 0.00
3D Graphics: How to think about a model's position -1.79
Mipmapping in a scalable view similar to google maps? 0.00
Pre Z buffer pass with OpenGL? +1.34
OpenGL: Model not displaying correctly. (Need to fix draw distance?) -0.50
OpenGL DirectX "Abstraction Layer" +0.52
How can I compute the picking ray with multiple model view matrixes? 0.00
How to adapt DirectX-style world/view/projection matrices to OpenGL? +3.79
Does GLSL utilize SLI? Does OpenCL? What is better, GLSL or OpenCL... -4.11
OpenGL texture tiling/repeating with matrix 0.00
Optimizing this OpenGL rendering algorithm +0.05
Porting an opengl app to browsers +0.17
What is the best way to rotate cube in Opengl 0.00
OpenGL repeating texture causes anomalies when rotated +0.16
OpenGL repeating texture causes anomalies when rotated +0.16
Drawing a cube with GlDrawElements()? -1.99
Ray tracing in modern OpenGL. Where do I begin? -0.32
Problem using Eigen math library with opengl 0.00
Help with this issue -0.10
Optimizing SphereInFrustrum check +1.97
How to detect in glsl if fragment is multisampled? +3.99
SDK for in-game overlays -0.13
point - plane collision without the glutLookAt* functions 0.00
OpenGL newbie question: what is back face culling? -0.04
OpenGL - Using texture's alpha channel AND a "global" opa... +0.36
GLSL 3D Noise Implementation on ATI Graphics Cards +2.56
Transforming verticies with center point and scale factor? 0.00
Geometry -> OpenGL 0.00
Searching good Debugger for C++ -1.18
Rubik's Cube OpenGL Implementation 0.00
OpenGL render issue +2.04
OpenGL render issue +2.04
Tools for converting 3d model files (3ds/obj/whatever if it's an op... +0.01
How do I determine available device memory in OpenCL? -3.91
glPointSizePointerOES and glScalef 0.00
Going from Dev-C++ to VC++ +4.51
How to create textured wall which continuously updated while player... +4.18
Why does culling remove faces of this cube which are not occluded? +4.82
Apply hue/saturation filters to image with OpenGL 0.00
c++ sorting by depth using only a matrix. Possible? +1.24
Looking for a model to represent this problem, which I suspect may... +4.23
What do I need to do to get this OpenGL superbible vertex shader to... +4.51
GLSL - Why are bitwise operators reserved? What is a good alternati... 0.00
How to use glDrawVertex() function in ANSI C 0.00
Help understanding this? +4.26
Open souce virtual machine +0.86
Open souce virtual machine -3.59
First Boost program -4.01
change Visual Studio project root? 0.00