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Goz

Rating
1543.36 (10,279th)
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51,296 (1,932nd)
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C# resample audio from 8khz to 44.1/48khz +0.02
new, delete ,malloc & free -0.55
Help using semphores and threads +1.08
What is the most suitable method for implementing heavy graphix in... -0.51
how a variable can be access in all dialogs of a project using MFC? -0.50
How to create native C++ library on Android? -1.32
Should Direct3D be used over OpenGL in Windows? -0.27
How to retain local variable's value and revisit outside in C++ -1.59
Why do unsigned int x = -1 and int y = ~0 have the same binary repr... +1.17
OpenGL doesn't render on Droid / Milestone 0.00
What is meant with "const" at end of function declaration? -0.41
Is it possible for Visual C++ 2008 Express Edition to compile C sou... +0.14
how do i extract vertex data from an fbx file 0.00
Should I do my object oriented design class with Java or C++? -0.83
Recommendations on multiple types of games server -0.28
Audio plaback on laptop -0.05
How to cast an int variable to char in C++? +0.68
In C, How does memcpy deal with a signed integer argument? +0.40
Unicode supported isdigit and isspace function 0.00
Porting windows code, what to use instead of __int64 _tmain and _TC... +1.54
Drawing the alpha channel correctly in OpenGl -0.06
OpenGL ES: Disabling transformation? 0.00
C++ - STL vector question +0.50
failure to create a DirectX device and swapchain -0.56
Best backwards compatible way to programmatically capture sound goi... 0.00
Suitability of C# for clustered calculation-heavy apps? -0.83
HUGE framerate difference between release/debug builds -0.01
DirectX meshes not being displayed properly after switching view an... 0.00
Grabbing the backbuffer with DirectX 7 0.00
How can I parse through a texutre in DirectX? (IDirect3DTexture9*) 0.00
What approaches are available to revert an IDirect3DDevice9 instanc... 0.00
How do I bypass GUI in MFC app if command line options exist? 0.00
how to get ip address from sock structure in c ? +2.08
An exception to the "only one implementation" rule? -1.50
Recording Audio with OpenAL -0.49
How to compute bounding box/sphere across multiple meshes (C#) +0.00
Clipplanes, vertex shaders and hardware vertex processing in Direct... 0.00
QtOpenCl make errors. Please help 0.00
book "Programming Role Playing Games with DirectX 2nd edition&... +1.70
in C++, what is the best method to feed the O/P of one function to... -2.03
C or C++: how do loaders/wrappers work? -1.68
C++ WCHAR: Cannot allocate an array of constant size 0 +0.02
Fast double -> short conversion with clamping using SSE? 0.00
Please help - sorting integers in structs -0.20
Using the Windows 7 and DirectX SDKs with VS2005 -0.50
Special parameters for texture binding? 0.00
OpenGL equivalent of GDI's HatchBrush or PatternBrush? -0.26
Static Typing and Writing a Simple Matrix Library +0.26
dynamic texture compression +0.00
Programming mobile devices +1.40