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Goz

Rating
1543.36 (10,279th)
Reputation
51,296 (1,932nd)
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Title Δ
How do I send information to an HLSL effect in DirectX 10? +0.51
Build config file into executable? 0.00
OpenGL Projection matrix won't allow displaying anything 0.00
Determine if the current thread has low I/O priority 0.00
DirectSound affects system volume on WinXP 0.00
OpenGL Polygon Stipple Not Working On Different Machine -0.04
DirectX 9 HLSL vs. DirectX 10 HLSL: syntax the same? +1.00
What is the inet_addr function equivalent in C# -1.22
Where do I put the logic of my MFC program? -0.05
SwapBuffers causes redraw -1.73
x86 assembler question -0.83
Constant template parameter class manages to link externally 0.00
Using preprocessor directives to define the output path 0.00
How can I make 3ds files' size smaller? +0.49
Is the binormal of a vertex the cross between its normal and tangent? +1.02
Cloning ID3DXMesh with declration that has 12 floats breaks? +1.46
How to: Inline assembler in C++ (under Visual Studio 2010) +1.57
C# 2D Vector Graphics Game using DirectX or OpenGL? -0.13
wxWidgets: Get some unique machine ID to use in validation/registra... -0.01
Can't Display Bitmap of Higher Resolution than CDC area +0.06
How to check number? +0.24
Class destructor memory handling in C++ +1.03
I'm having an issue to use GLshort for representing Vertex, and Nor... +0.56
Handling inverse kinematics: animation blending or math? +0.01
Using mem_fun_ref with boost::shared_ptr +0.29
The most efficient method of drawing multiple quads in OpenGL 0.00
transfering a container of data to different classes +1.41
How to programmatically set the dropped control rect of a CComboBox 0.00
Handle CSliderCtl messages placed on a CDialogBar 0.00
Problem displaying the Message box in MFC +0.10
Fast dot product for a very special case -1.05
Is There any API in windows to detect whether the disk situation is... -1.14
Killing a thread while deleting an object -1.07
How do I make lines scale when using GLOrtho? +0.50
Win32 Event vs Semaphore -1.26
Limiting rendered image size in CView::onDraw() 0.00
Please tell me what is wrong with my threading! 0.00
How to overlay direct3d in directshow -0.50
Want to make object transparent +0.51
DirectX text at (x,y,z) +1.84
How to get a fully transparent backbuffer in directx 9 without vist... 0.00
Problems with first argument being string when overloading the + op... +0.06
Is there kind of runtime C++ assembler library around? -0.24
LocalAlloc and LocalRealloc usage +1.41
VS2008 C++ MFC Access Violation ONLY when stepping through debug mode -0.31
How to demonstrate memory error using arrays in C++ -0.27
How do I optimize this postfix expression tree for speed? +0.19
How to stop a MFC/win32 control re-painting 0.00
Is this function thread-safe? -1.24
What are possible causes of IDirect3DVertexBuffer9::Lock failing? -0.83