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Rating Stats for

Goz

Rating
1543.36 (10,279th)
Reputation
51,296 (1,932nd)
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Title Δ
Game optimization +0.36
Convert from Java UUID to an android UUID -2.26
android app doesn't run on Samsung gt -s5830 -0.28
OpenInventor to PCD: cannot convert RGB to decimal -0.05
Initialization of a static variable: position dependent? 0.00
Passing String from Array to Function Pointer in C -0.03
What is the optimal size for a boolean variable +1.95
Setting up directional lighting in directx shader 0.00
Audio manipulation with C++ (Android NDK) 0.00
Mac OS X sound output +2.32
C++ DLL only reading first char of a string contained in a safearray -0.05
convert a uint16 dicom image to qimage 0.00
HLSL Shader (Phong /w normal map) -0.05
Do memory addresses on the heap get reused? +0.17
C++ int vector to c# +0.21
Octave c++ and VS2010 -1.66
how to convert float to int preserving bit value +0.44
Programs to run stack into heap and vice verse +2.18
Why is my code generating a syntax error? +0.42
D3DXERR_INVALIDDATA occur +0.46
C++ : What is the Right way to delete a derived class instance? -1.15
Webgl shader compilation errors in google chrome +0.47
Linear/Nonlinear Texture Mapping a Distorted Quad 0.00
Errors c2660 and c2061 C++ -0.08
What does three terms in a typedef mean? -0.42
Size of array (new[]) +0.96
Search and Delete a specific Item from a Vector in C++ +0.45
VOIP on Android libraries or sample code 0.00
conversion from void* to char* +0.84
What should we install to include "D3dukmdt.h" in my VC++... 0.00
How to draw a frequency spectrum from a Fourier transform +0.62
Blackman-Harris in C 0.00
WAV-file analysis C (libsndfile, fftw3) 0.00
Convert a irr::c8 to a wchar_t* 0.00
Difference between U V and S T texture coordinates 0.00
C/C++ Visual Libraries 0.00
Clustering similar values in a matrix 0.00
NDK build C++ only application -2.52
Cocoa and OpenGL: fastest way to draw array of rectangles 0.00
Android OpenGL lighting depends on face size 0.00
Android JNI call -1.85
ID3D10Texture2D scroll contents 0.00
Handling blocks in Minecraft-style terrain (d3d/c++) -0.55
How to Recognise when user START & STOP speaking in android? (V... +0.45
2Dimensional Array Pointer manipulation in C++ -0.99
What is the scaling algorithm used by ID3DXFont? 0.00
reference device -> develop DirectX11 on old hardware? +0.91
Motion Blur direction identification DirectX 0.00
C++ undeclared identifier +2.43
STATUS_ACCESS_VIOLATION when reading file int struct +0.21