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Rating Stats for

Ken Thomases

Rating
1603.12 (1,658th)
Reputation
73,673 (1,145th)
Page: 1 ... 5 6 7 8 9 ... 45
Title Δ
How is parameter passing in objective C? 0.00
Is it safe to cast ObjC id<Protocol> and typed objects to C p... 0.00
Running functions on the GPU with swift 0.00
Thread Safety - lazily initialized property getter - Objective C 0.00
Image Histogram Implementation with Metal on macOS 0.00
Running a program located in Mac machine from a windows machine 0.00
using AWK like processing inside XCode 0.00
Accelerate - Lower the threshold for contrast stretching 0.00
Fullscreen button disabled 0.00
performSelector:onThread make runloop exited 0.00
Improve search performance in objective-c 0.00
Open file with app as duplicate 0.00
Why doesn't Metal have a rgb8Unorm MTLPixelFormat? -0.14
NSOutlineView doesn't adjust NSScrollView document view size 0.00
Mac: Disable Keyboard-Shortcut for symbol 0.00
How to uninstall macports without doing a migration? +0.36
Combine multiple MTKView/CAMetalLayer display 0.00
Non-const lvalue reference to type - Error in Objective-C++ wrapper... 0.00
Define custom NSAssert that includes line, class and general format... 0.00
How does recursion work when there are two recursive calls in a sam... +0.33
OpenGLES blending code to Metal translation 0.00
Metal emulate geometry shaders using compute shaders 0.00
Objective-C sequentially Executing Two Completion Blocks 0.00
Prevent NSTimer firing delays in background app 0.00
Metal vertex shader draw points of a Texture 0.00
macOS - Background Image in NSView disappears on secondary monitor 0.00
Variable value is reseted inside a loop in C 0.00
Launch my app by hotkeys and pass it arguments from Finder (macOS) 0.00
How do I prevent asprintf writing over variables on heap? 0.00
MacOS accessibility API change value of selected range location 0.00
MetalPerformanceShaders MTLCommandBuffer run parallel 0.00
MTLTexture from MTLBuffer issue 0.00
Metal fragment shader get size 0.00
How do I prevent Cocoa from calling drawRect on every completely in... 0.00
GPU info through Metal framenwork's registryID instance property 0.00
sRGB colorPixelFormat in Metal on macOS gives strange results 0.00
Trap SIGINT in Cocoa macos application +1.72
Build a Mac OS X Cocoa app for running a shell script with arguments 0.00
Resizing NSWindow don't autoresize its contentView correctly 0.00
Metal shader interpolate values in buffer 0.00
How to open file in new window from Open Quickly prompt? 0.00
Selecting and sizing fonts on MacOS efficiently 0.00
When to use Semaphore instead of Dispatch Group? +0.04
Metal Compute kernel scale image 0.00
Metal shading language IR format 0.00
How to make metal shaders not clamp texture writes to (0-1) range? 0.00
Can you cast an Objective-C object using a Class object? -2.47
memmove only moving half the numbers -0.15
What does proposedRect mean in NSImage.cgImage(forProposedRect:cont... 0.00
GIT: Preserve commit hash when cherry-pick or rebase to another bra... 0.00