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Rating Stats for

mattnewport

Rating
1530.03 (18,495th)
Reputation
11,413 (13,020th)
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Title Δ
defining a function inside a function in c +2.32
C++ - Randomly access lines of several text files +3.79
Search for string index in array C++ +0.90
How can I avoid a virtual call when I know the type? -1.33
Arithmetic shift using intel intrinsics -4.06
Most elegant and less error prone way to check ctor parameters -2.12
Is this a standard library error, or mine? +4.10
Why is the option for Visual Studio 2012 - Windows XP (v110_xp) mis... 0.00
How should I improve the performance of this C++ code? -2.00
What "WorldXf" means in FX Composer2.5 0.00
Undefined class error in c++ +1.12
Remove an element from std::list if a similar element is already pr... -2.74
Loop optimisation techniques in C++ -3.47
At what point is code reordering in C++ optimization stopped? +3.78
How to detect if d3d device can be created for a certain width / he... 0.00
Any efficiency benefit to passing primitive types by reference inst... 0.00
Changing deleter for std::unique_ptr -2.95
Shader of pressure card 0.00
Is atomic decrementing more expensive than incrementing? +4.00
Fast memory transpose with SSE, AVX, and OpenMP 0.00
How are the C++11 memory barriers implemented for x86-like systems? -3.52
How to allocate video-card memory directly in Windows? -0.63
Reading Data from Text File. I need to do two things, first I need... -2.71
Graphics tips please 0.00
What is the significance of a semantics and vertex layouts in D3D11? 0.00
drawing coordinate system axes in corner of screen in direct3d -0.33
VC10 PPL or prepare for STL thread +3.52
Is the distinction between vertex and pixel shader necessary or eve... 0.00
How to reduce the memory of use about D3DXCreateTextureFromFileInMe... 0.00
Passing world, view and projection matrices to shader in Direct3D +2.46
Fast paletted screen blit with Direct3D 9 -3.34
Why does this state that WebGL is a 2D API, not a 3D API? 0.00
How to find duration (time) units in C++11 0.00
Understanding Shader Programming -0.30
How to get better at optimization? -3.59
What API's/SDK's are commercial games written with? -0.45
How to translate two languages at the same time without delay for i... 0.00
Error when compiling a DirectX9, program says in cannot find d3dx.lib 0.00
How can I predict how HLSL shaders affect performance? -0.85
real-time water effects without shaders 0.00
3D API Debugger +3.20
Are 4-float colors faster than 4-byte colors? 0.00
Why don't games use expression templates for math? -2.89
General confusion about .fx files and shaders use in DirectX9 in C+... 0.00
HLSL tex2D() - where does the gradient come from? 0.00
How to capture a unique_ptr into a lambda expression? 0.00
ID3D10Device::RSSetState to be called every frame? 0.00
How is it possible to make complex games cross platform? 0.00
C++ std::map creation taking too long? +3.76
Extracting images from PSD for use in iOS app 0.00