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Rating Stats for

Bahbar

Rating
1530.67 (17,954th)
Reputation
16,286 (8,581st)
Page: 1 ... 5 6 7
Title Δ
Help me evaluate this casting -1.09
How do I translate single objects in OpenGL 3.x? +3.89
something confusing about define-key (and the issue of when to quot... +2.72
OpenGL Colorspace Conversion -3.96
Setting a texture in a pixel shader and making it the render target? +2.74
Can I use a vertex shader to display a models normals? +3.97
CUDA: What is scattered write? -0.14
WGL: No double buffering + multi sampling = FAIL? 0.00
OpenGL with FBO RTT, blending when it shouldn't 0.00
Rendering different triangle types and triangle fans using vertex b... 0.00
SideBySide error on another computer with MSVC++ 2005 installed +4.11
OpenGL ES - Change hue of colors in texture 0.00
How compatible is DirectX with Click Once installer Deployment? 0.00
Debugging image rendering in Visual C++, any helpful add-ins? +1.14
Emacs lisp "shell-command-on-region" -2.85
difference between (defalias 'A (symbol-function 'B)) and (defalias... -2.89
How to make forward-word, backward-word, treat underscore as part o... +4.13
OpenCL compiler preprocessing definitions? 0.00
C++ static global non-POD: theory and practice -0.49
pragma and including headers/libraries -4.41
How does opengl decide which mip level to use? 0.00
Zoom in and out in OpenGl ES +4.00
"Wrap-around" effect with a Direct3D.Texture 0.00
Strange, possible “shadow copy” issue where two editors show differ... -2.89
OpenGL Texture Combiner - gradient texture 0.00
Multiple-writer thread-safe queue in C -3.59
How do I close an automatically opened window in Emacs? +4.24
Visual Studio, per solution indentation settings 0.00
Ctrl Shift R in Visual Studio 2008 -0.16
Using glTexSubimage2d with a dynamically sized texture array 0.00
OpenGL texture base internal format to a shader 0.00
Why does my colored cube not work with GL_BLEND? 0.00
When are VBOs faster than "simple" OpenGL primitives (glB... 0.00
Loading new texture into already defined texture name 0.00