StackRating

An Elo-based rating system for Stack Overflow
Home   |   About   |   Stats and Analysis   |   Get a Badge
Rating Stats for

Bahbar

Rating
1530.67 (17,954th)
Reputation
16,286 (8,581st)
Page: 1 ... 4 5 6 7
Title Δ
SVN Error: Can't convert string from native encoding to 'UTF-8' +3.91
How to transform back-facing vertices in GLSL when creating a shado... 0.00
OpenGL: Calculating z-value for 1:1 pixel ratio -3.03
How to enable VSYNC in OpenGL +3.43
float vs double on graphics hardware -2.55
Unindenting code snippets +3.44
Escaping colons in filenames in a Makefile -3.47
Release LIB is huge compared to debug -3.90
Lightmap with multitexturing, disabling lighting for one of the tex... 0.00
If I build and link an OpenGL application using only OpenGL ES 1.x... -3.30
Lines do not render on an offscreen frame buffer with a completely... 0.00
Do i have to use glDeleteTextures() in the end of the program? 0.00
OpenGL ES Polygon with Normals rendering (Note the 'ES!') 0.00
How to determine an OpenGL texture's size in texels? -1.19
OpenGL Frame Buffer Object for rendering to textures, renders weirdly 0.00
OpenGL: Enabling multisampling draws messed up edges for polygons a... -1.99
OpenGL: Enabling multisampling draws messed up edges for polygons a... -1.99
gluProject on NDS? -3.42
When Should One Call glGetError? +3.69
Reading 32-bit RGBA float values in GLSL 0.00
What is required to compile and run GLSL programs? -3.09
C++ Visual Studio character encoding issues +3.40
Open GL ES - Z order when rendering 2D sprites -0.46
Why is my glutWireCube not placed in origin? +4.29
Subversion: Can I commit several checked-out folders at once? +3.70
Coloring grayscale image in OpenGL +3.70
Matrix classes Directx & OpenGL +3.72
Problem with a volumetric fog in OpenGL +3.76
Shadows via shadowmaps and other textures - how to combine? OpenGL 0.00
Blending problems (OpenGL) 0.00
Runtime error: Access violation when using .push_back() with a std:... -0.33
Map unmapped menu items to key combinations in Visual Studio 0.00
Visual Studio 2008 - Start debugging? -0.28
Shader limitations -1.33
How do I go about implementing sprite masking? -0.46
How to swap the buffers in 2 windows emacs -0.30
Managing OpenGL VBO's and color 0.00
Blitting multisampled FBO with multiple color attachments in OpenGL 0.00
How does this work in computing the depth map? 0.00
Keyboard shortcut to build only startup project? +4.00
eval during emacs lisp macro expansion -2.33
How do I make emacs display a multi-byte encoded file, properly? Is... +3.93
Emacs: Tab completion of file name appends an extra i:\cygwin -0.12
What 3D graphics framework should I use for a real world game engine? +3.62
How do you handle multiple textures in an OpenGL indexed buffer arr... 0.00
How to indent 4 spaces under SGML mode 0.00
How can I specify per-face colors when using indexed vertex arrays... +3.97
what fields are the c and c++ jobs in now days? +3.37
How to sign installation files of a Visual Studio .msi -4.11
Can I send openGL a pointer to more pointers, and use that for glVe... +0.72