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Ivan Aksamentov - Drop

Rating
1531.30 (17,425th)
Reputation
10,648 (14,177th)
Page: 1 ... 5 6 7
Title Δ
getenv in Visual C++ 2012 0.00
Running multiple projects in visual studio -0.10
Multi-Texturing - Interpolation between two layers of an 3D texture 0.00
SetWindowsHookEx does not react on media keys -0.95
FreeType2 char copied to d3dtexture appears as double letters 0.00
How to Use DirectPlay 0.00
Drawing a Texture to the Screen 0.00
DirectX - Error when pressing ctrl + alt + del 0.00
DirectX 9.0 (World Coordinates shifting my object(triangle) animation 0.00
ID3DXSprite - the square looks like a rectangle 0.00
Compute shader: read data written in one thread from another? 0.00
error while declaring double array of size 150000? +2.04
Null vs ZeroMemory -1.81
what is the fastest way to notify another thread that data is avail... -2.19
Is OpenCL a fast alternative for OpenGL and DirectX? +0.71
Detect window restore operation is about to begin 0.00
How do I create a constructor that intializes coordinates to random... -0.85
Linking FreeImage as a static library in VS2010? 0.00
D3D11CreateDeviceAndSwapChain Unresolved External +3.93
Deleting text after it has shown openGL 0.00
Does VisualStudio provide a way to view textures? 0.00
Using Multiple Vertex Buffers In DX10/DX11 0.00
How can I create texture in DirectX 9 without d3dx9? +4.00
using DirectX with c# on visual studio -0.09
DirectX 9 Font libraries? +4.01
directx sdk on windows 8 0.00
Set console title in C++ using a string -3.24
Memory access exception when using XMVECTOR -3.72
Singleton class - Really confused -4.10
Singleton class - Really confused +1.90
How do I transform bounding boxes for view frustum culling? 0.00
Error creating shader from memory 0.00
Shader Input Layout Invalid +3.63
Move line Up/Down shortcut in Visual Studio 2012 +1.42
Is there a quick way to retrieve documentation of OpenGL ES functio... 0.00
How do I initialize a member array with an initializer_list? 0.00