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Rating Stats for

derhass

Rating
1562.40 (5,165th)
Reputation
32,061 (3,720th)
Page: 1 2 3 ... 22
Title Δ
Finding world position of element in screen space 0.00
Do Face culling in opengl happens in window space? 0.00
How does the OpenGL function loading mechanism work? 0.00
PyOpenGL reading back buffer color 0.00
Frustum Culling Bug -0.09
Why is OPENGL missing 16-bit RGB format that is unsigned? 0.00
Dual Source Blending with Multiple Render Target link error 0.00
How can I properly create an array texture in OpenGL (Go)? 0.00
What exactly is a VBO in OpenGL? +1.98
3D point to screen position. Discarding the points behind the camer... -0.59
OpenGL nvoglv32.dll error after resizing window 0.00
Why is this OpenGL framebuffer color attachment incomplete? +0.41
atio6axx.pdb not loaded during OpenGL debug 0.00
Problems including GLFW header in c++ program 0.00
How to add non-array value using glVertexAttribPointer() 0.00
OpenGL compute shader: Why can't I bind more than 16 SSBOs? 0.00
Low-resolution Framebuffer repeats itself 0.00
Rendering to custom FrameBuffer using same texture both as input an... 0.00
Reading height value from the heightmap 0.00
Why glBeginTransformFeedback requires to specify the primitive type? +1.49
How can i access depth texture with ImageLoad()? 0.00
OpenGl Vertex Attrib Pointer strange behavior 0.00
OpenGL OpenTK - Inconsistent Model loading with Assimp 0.00
adding varying variable to fragment shader breaks the render using... 0.00
GLSL + Scenekit: Function definition not allowed 0.00
WebGL fragshader ... what is the incoming value of gl_FragColor? 0.00
Reading from different samplers in an OpenGL Compute Shader results... 0.00
OpenGL flat shading lighting shader problem 0.00
Coordinate values act as if they were much bigger 0.00
OpenGL shader complier throws random errors and fails to render 0.00
OpenGL point sprite uv coordinates not working correctly 0.00
Why should you use an external OpenGL loader function instead of GL... 0.00
OpenGL FrameBuffer off-screen, on-screen rendering problem with PyQT5 0.00
In openGL, can I handle window resize without GLUT? 0.00
Problem in passing position from vertex shader to fragment shader 0.00
Cannot use cubemap and 2D texture at the same time 0.00
glad causes glfwSwapBuffers to return error message 0.00
Is GL_ARB_compatibility valid in a core proflie? -1.08
Is it possible to get pixels from OpenGL buffer at the original size? 0.00
Slow compute shader, global vs local work groups? 0.00
Why is needed to check if GLAD or GLEW was initialized correctly? 0.00
Compilng Error With modern OpenGL and GLEW Libraray -0.08
Is the GLSL version requirement of this SSDO demo self-conflicting? 0.00
Getting Exception thrown for glViewport(0, 0, framebufferWidth, fra... -0.69
A question about billboard matrix convert 0.00
Draw 2D HUD elements over 3D rendered scene 0.00
Is it possible to get the index of 'invisible' vertices in... 0.00
OpenGL: using a single blob of data for ARRAY_BUFFER and ELEMENT_AR... 0.00
Not able to understand alignment rules of OpenGL SSBOs 0.00
Texture scaling faulty when width is uneven 0.00