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Rating Stats for

derhass

Rating
1562.40 (5,165th)
Reputation
32,061 (3,720th)
Page: 1 ... 15 16 17 18 19 ... 22
Title Δ
Preserving back buffer content after eglSwapBuffers 0.00
Chess board using Recti 0.00
equivalent to gl_FragCoord in glsl vertex shader +0.17
OpenGL Depth Buffer Behaving Not As Expected -0.03
Post GPU scaling colouring in OpenGL without shaders 0.00
How do I deal with many variables per triangle in OpenGL? -0.06
coordinate values after rotation in opengl +0.46
Qt desktop shader compilation issue +2.19
GLSL rendering more textures than texture units available -0.88
GLSL 4.3 texture issue 0.00
Texture not unbinding 0.00
Returning result of stbi_load function and using it for glTexImage2... 0.00
GL_NEAREST in GLSL? -2.11
GLSL - Unpack in a SSB (V2) 0.00
Generic vertex attribute buffer doesn't seem to work without glVert... 0.00
OpenGL doesn't draw quads with GL_COLOR_ARRAY enabled -0.83
Simple curiosity about OpenGL VBO allocation 0.00
Changing OpenGL Version In LWJGL 0.00
glUniform1f vs glUniform1i confusion 0.00
Offset gl_Position or gl_Vertex by pixels value 0.00
High CPU usage when GLFW / OpenGL Window isn't visible +0.46
JOGL - Add Texture to Object - Only black object 0.00
VAO vs Manual Binding of VBO's and IBO 0.00
Multiple objects drawing (OpenGL) 0.00
Syntaxerror 'varying' in GLSL 0.00
Most efficient way to perform sum of textures 0.00
OpenGL in Visual Studio 2013 0.00
Cost of using multiple render targets +2.17
Problems I'm having with glDrawRangeElements 0.00
Shader doesn't draw anything 0.00
Can I avoid blitting the stencil buffer from an FBO to the back buf... 0.00
OpenGl library dont work -0.08
Light attenuation strange behaviour 0.00
How should I use glNormal() for a vertex shared between a triangle... -0.53
What do the arguments for frustum in OpenGL mean? -0.55
Sharing textures between OpenGL contexts with GLFW3 is not working 0.00
Slick texture has lines and does not fit -0.04
How does OpenGL Communicate with the GPU? 0.00
OpenGL - Indexed Draws with glDrawElements +1.32
LWJGL Projection Matrix - Nothing Happens 0.00
Ambigious OpenGL Default Camera position 0.00
Changing data source for same attribute not possible ? (in WebGL/Op... 0.00
glfwCreateWindow() does not work after setting window hints 0.00
OpenGL vertex shader transform, object disappearing 0.00
How to set up what volume is displayed in opengl 0.00
OpenGL alpha function 0.00
Why do glBindRenderbuffer and glRenderbufferStorage each take a &qu... +2.36
What do glOrtho Parameters Correspond To? -0.02
How to divide an OpenGL window into multiple windows on the same sc... -1.89
Does using a VAO eliminate the overhead produced by using multiple... -0.03