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Rating Stats for

Andon M. Coleman

Rating
1555.69 (6,461st)
Reputation
36,534 (3,092nd)
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Title Δ
GL_ARB_SPARSE_TEXTURE with image load/store 0.00
OpenGL texture terminology/conceptual confusion 0.00
OpenGL GL_Position 3D to 2D Screen Space 0.00
OpenGL layered rendering interferes with layer 0 +0.41
Uv-Coordinates: Theoretical questions 0.00
Multiple textures with SOIL 0.00
Uniform block in OpenGL 0.00
How to make GLFW fullscreen across multiple monitors? 0.00
GPUImage shader crashing with "ERROR: One or more attached sha... 0.00
OpenGL How can I hide surface ? (LWJGL) 0.00
Can I share a external texture between 2 OpenGL contexts, Android 0.00
GLSL geometry shader matrices +0.41
opengl driver seems to be ridiculously slow from glUnmapBuffer? Thi... 0.00
How to determine the XYZ coords of a point on the back buffer 0.00
How do texture coordinated get normalized in GLSL 0.00
Difference in glGenBuffers and glCreateBuffers -0.56
ARB_draw_buffers available but not supported by shader engine 0.00
how to speed up dumping mermory from memory to GPU? 0.00
OSX pushing pixels to screen with minimum latency +2.03
What exactly does glStencilMask() do? 0.00
Reading FBO depth attachment whilst depth testing 0.00
Should vertex and fragment shader versions always match? +1.87
OpenGL GLSL uniform branching vs. Multiple shaders 0.00
glGetError and performance -1.06
glUniformMatrix4fv causing GL_INVALID_OPERATION +1.90
S3/DXT/BC compression and texture formats 0.00
glDrawBuffers should have flipped IntBuffer? 0.00
OpenGL Stencil - Exclude transparent pixels 0.00
How to ensure correct struct-field alignment between C++ and OpenGL... 0.00
Opengl Fullscreen Resolution Error 0.00
Unitialized read and unaddressable access errors +0.43
C++ OpenGL Rendering Simple OBJ From File 0.00
OpenGL Error COMPILE TIME 0.00
OpenGL: Results by gluUnProject are not the expected ones 0.00
How to evade color stripes 0.00
How to create a texture alpha, with white and black colors only, in... 0.00
glGetUniformLocation using a lot of CPU -2.16
OpenGL shadow mapping with deferred rendering, position transformat... 0.00
Geometry shader doesn't seem to accept input attribute 0.00
Retrieve Vertices Data in THREE.js 0.00
Loading a UDEC3 or DEC3N datatype in OpenGL 0.00
Issue with using Sampler2D with a Shader 0.00
Implementing Normal Mapping using OpenGL/GLSL 0.00
GLKit does not display texture when using GL_MODULATE with alpha in... 0.00
glVertexAttribPointer set to pointer 0.00
Why are my textures showing up as fractal patterns with my openGL r... 0.00
Deprecated functions and fseek() 0.00
OpenGL optimised representation of textures -2.09
OpenGL version and color depth 0.00
Why no access to texture lod in fragment shader 0.00