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BDL

Rating
1540.54 (11,545th)
Reputation
14,970 (9,402nd)
Page: 1 2 3 4 5 ... 12
Title Δ
Multi-texture drawing with OpenGL? -1.97
Why does glBufferData have mode parameter? 0.00
Verification of transformation matrix usage in vertex shader. Corre... -1.99
OpenGL, FreeType2: italic characters overlay each other 0.00
OpenGL barrier() Function and Divergent Flow Control 0.00
3D cube sides overlapping 0.00
OpenGL GLSL bloom effect bleeds on edges 0.00
Get face lighting in "model world" without shaders. OpenGL 0.00
Ping-Pong Buffer OpenGL 0.00
In source code, function is called with no (). Documentation gives... -0.06
How does tessellation know what vertices belong together in a face,... -1.13
Texture renders incorrectly (OpenGL) 0.00
OpenGL: Compute Shader - gl_GlobalInvocationID giving static output 0.00
Only OpenGL ES 1.1 and not 2.0 on Raspberry Pi 3 0.00
calling glm::unproject() correctly, confused 0.00
How do I half texel offset when not ortho rendering? 0.00
GLSL removing used variables 0.00
How to use textures in opengl? (invalid operation error: 1282) 0.00
Using QOpenGLDebugLogger on MacOS 0.00
what's meaning of '1.0f' at glm::dvec for glm::angleAxis? +0.44
OpenGL GLSL expecting "::" at token "<int-const&g... 0.00
glDrawElements throws an exception without error code 0.00
Modern OpenGL 3.3 Core Black Texture 0.00
Texture Mapping bug in opengl (with multiple textures) 0.00
How to represent status of light sources in OpenGL 0.00
OpenGL and GLSL memory alignment for uniforms and varyings 0.00
Assets path : absolute vs generated 0.00
OpenGL 3.0 GLSL 130 fragment shader compile error 0.00
change parameters of gluperspective dynamically 0.00
Can't make OpenGL, glew, and SDL2 work together +2.07
Calculation of normals on a bumped sphere shows strange diagonal sh... 0.00
OpenGL ES 2.0 Crash on glDrawElements after unbinding VBO 0.00
Object rotation using keys 0.00
Why does GLUT_DEPTH destroy the rendering of my rotating teapot? 0.00
Even tough neither OpenGL nor SDL nor GLSL throws an error, there i... 0.00
Why bind OpenGL buffer objects? 0.00
OpenGL - Uniform not being passed properly? 0.00
Appopriate Container that acts like normal static array? 0.00
Perspective division explanation? 0.00
GLSL version on Mac OS X 0.00
OpenGL ES: change part of matrix-vector in glsl from client side 0.00
Send log from GLSL shader -0.56
Create Modern OpenGL context using WGL? 0.00
Access violation error when using glCreateBuffers 0.00
Order of translucent object rendering +0.44
VAO gets deleted without calling glDeleteVertexArrays() -1.16
RenderDOC and SDL2 0.00
Can textures once uploaded from CPU/Main Memory/RAM to GPU be deall... 0.00
GL_INVALID_OPERATION on glBufferData() in kotlin 0.00
Projection Matrix for Pseudo Cylindrical Projection +2.00