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BDL

Rating
1540.54 (11,545th)
Reputation
14,970 (9,402nd)
Page: 1 2 3 4 5 6 7 ... 12
Title Δ
Do I need to call glEnableVertexAttribArray if I use VAOs? 0.00
Do VAOs also automatically bind indices arrays? 0.00
Issue drawing lines with OpenGL 0.00
Are these the normal value for this 3D cube? 0.00
glDrawElements error: nvoglv32.dll OpenGL 0.00
How to install freeglut without placing the .dll in system folders? 0.00
LWJGL - OpenGL context gets lost in shutdown hook 0.00
OpenGL Compute Shader - glDispatchCompue() does not run 0.00
opengl vertices not rendering 0.00
Integrate GUI with OpenGL in C++ -0.54
What it's wrong in translation function? 0.00
Using OpenGL in Universal Windows App with Angle : glLoadIdentity a... 0.00
How to Get Rid of Tiling Borders When Mipmapping is Disabled 0.00
represent a stacked bar chart graphically with openGL using C++ 0.00
Display glutDisplayFunc function in loop 0.00
glGenQueries always return non-query objects, glBeginQuery return e... +0.45
Draw doesn't works with OpenGL while drawing sphere 0.00
Switching layout location when outputing data in fragmentShader 0.00
the axes in a openGL graph 0.00
Skybox is not visible through transparent objects 0.00
How to open window with diemensions +1.96
OpenGL: How to set z co-ordinate of vertex to positive quantity? 0.00
Why are shaders called shader? -0.12
Textures are not being displayed right using OpenGL 0.00
OpenGL not rendering points clicked by users 0.00
Why aren't my OpenGL coordinate system axes [-1; 1]? 0.00
Do I have to call glVertexAttribPointer() each frame, for each rend... 0.00
Understanding how glm::ortho()'s arguments affect vertex locati... 0.00
OpenGL texture color does not show correctly when rotated 0.00
Is the number of color attachments bounded by API -1.18
Using matrix to rotate a cube gives wrong result 0.00
Did I something wrong while converting old code to new one 0.00
Blurry text on GLCanvas 0.00
How to set Transparency properly in webgl +0.21
OpenGL sutherland-hodgman polygon clipping algorithm in homogeneous... +0.45
accesing to RGB and depth buffer of fragment shader : GLSL 0.00
Mutating data under reference after OpenGL call -1.21
OpenGL4 fails to load Texture into Sampler2D 0.00
OpenGL 3.3 can not draw anything 0.00
Why clipping should be done in CCS, not NDCS 0.00
Why is my GLSL transformation not rendering? 0.00
cube faces not being rendered correctly in window 0.00
GL_ERROR == 1282 for both glVertexAttribPointer and glDrawArrays on... 0.00
how to update vertex buffer data frequently (every frame) opengl +0.42
OpenAL listener orientation from pitch yaw And roll 0.00
Issues with fixing an object to a camera 0.00
Not Draw Nothing -0.05
Odd behavior of GLSL switch statement 0.00
OpenTK - Top Left Origin and pixel co-ordinates 0.00
How can I draw surface normals in OpenGL? +0.45