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1525.42 (23,417th)
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21,315 (6,279th)
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Title Δ
What version of DirectX should I use to make a 2D desktop GUI appli... +0.29
C++: Asterisks, Ampersand and Star? -0.20
How to get post-call parameters of hooked winapi function? 0.00
Is STD::Set what I should use to organize objects into a hierarchy? +0.46
Qt CPU usage while using OpenGL -0.20
how an overloaded function is internally represented during compila... -0.80
Vector_push back not populating the vector (c++) -0.05
GUI C++ Qt with Visual Studio 2010 0.00
OpenGL camera rotation -1.06
How to Detect Wrong Write -0.31
How to terminate a qt programming if initialization failed? +0.82
Why is not named parameters more used in C++? +1.79
Ambiguous conversion in dynamic_cast -0.98
C++: Reference counting values in a std::map; is std::multimap a be... +1.23
File system libraries that allow mounting on an application level +0.37
Are GDI, GDI+ and OpenGL really obsolete/deprecated? -0.11
Parsing something similar to C++ -2.08
Is this considered a memory leak? -0.85
the best approaches for logging localization using c++ -0.83
Git: auto pull from repository? -2.34
Is it possible to copy a dynamically allocated array pointer prior... -0.94
How do you run external programs with parameters without the cmd wi... +0.44
Long- and Multi-format Path Manipulation Library? 0.00
How to delete/erase a specific polygon in openGL? +0.41
DirectX Lighting 0.00
DirectX camera Positioning for First Person Shooter 0.00
Circular collision rebound not working properly +0.43
c++/ looking for documentation (like dirent.h) on directories and f... +0.47
DirectDraw get procedure address using GetProcAddress -0.25
4x4 transformation matrix - how to find out center of rotation? -0.56
Is not calling delete on a dynamically allocated object always a me... -0.32
DirectX Camera to follow based on 3D Model's world Matrix? +0.45
Is there Valgrind Memcheck like tool for windows to debug use after... -0.54
DirectX First Person Camera 0.00
Opengl 2D performance tips 0.00
OpenGL back to front rendering 0.00
regarding the resolution and accurary in SDL 0.00
How to improve the quality of my shadows? -0.94
Do some GPUs or drivers lack some of the glsl built-in functions? +0.08
My own z-buffer +0.08
Best way to render/animate 2d using openGL? -0.06
Is MFC still alive? +1.27
Fast input/output in competitive programming +0.46
undefined reference to glCompressedTexImage2D 0.00
Could someone give me any advice on learning game engine OGRE 0.00
C++ Core Application Development framework , Open Source , Cross Pl... +0.19
OpenGL immediate mode vs VBO for animated models +1.77
Virtual function's parameters not used in all subclasses; any bette... +0.42
Qt & OpenGL: how to render as frequent as possible? -2.14
transform texture position on DirectX Meshes 0.00