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Rating Stats for

Yakov Galka

Rating
1611.62 (1,353rd)
Reputation
47,906 (2,139th)
Page: 1 2 3 4 5 6 ... 18
Title Δ
Issue computing texture coordinates from win32 bitmap font 0.00
Passing SRTM *.hgt file as texture to OpenGL shader results in skew... 0.00
GLEW/SFML program not compiling in MinGW - "GLChar" not r... 0.00
What is wrong with my Quaternion rotation in OpenGL? 0.00
How to (fake) mipmap equirectangular rendering? 0.00
How to swap buffer as fast as possible 0.00
artifacts (seams) seen in translucent polygon with holes in openGL 0.00
glDrawArrays does not render entire point cloud +0.33
Why isn't my Triangle object being drawn? 0.00
How to apply post processing shader to part of a scene 0.00
What is the correct way to sample a 16-bit height map in OpenGL +0.33
glviewport and win32 api 0.00
Opengl VAO and VBO objects 0.00
Returning std::string from method non-deterministic behavior? +1.46
OpenGL - need a simple concept clarification 0.00
SDL2 (C++) not all .png images render correctly 0.00
Should I delete `Vertex Buffer Object` after binding it to `Vertex... 0.00
How do GPUs handle random access? 0.00
OpenGL glTexSubImage Data Packing 0.00
C++ Texture not displaying correctly: Merging into 1 colour +1.53
OpenGL loading binds the last loaded texture to all textureID's 0.00
OpenGL VBO batch best practices 0.00
Does it make sense to have indices and normals in VBOs +1.22
Per vertex weighted normal keeping in mind the crease angle in Open... 0.00
OpenGL: Circle bevel with fragment shader? 0.00
"No definition of main in vertex shader" during OpenGL Pr... 0.00
std::vector and VBOs render only the last shape +0.35
3D rendering in OpenGL: model/view/projection vs translation/rotati... +0.34
GLSL - testing fragment world space coordinate intersection with ge... 0.00
What is the meaning of the index argument in glDrawElements? 0.00
How to save and load in OpenGL +1.64
How to draw jagged pixellated line in OpenGL 0.00
OpenGL: Fragment vs Vertex shader for gradients? 0.00
OpenGL + VC++ - lighting randomly messed up in release configuration 0.00
How to switch between textures/framebuffers on keypress using GLUT? 0.00
Cylinder drawn with triangles in OpenGL 0.00
OpenGL rendering/updating loop issues 0.00
glPointSize(...) no longer usable in newer OpenGL versions? 0.00
Procedurally generate seamless fractal noise textures -0.49
How should I be setting my Attribute Pointers for my text? 0.00
openGL: cannot correctly draw a sphere in front of camera 0.00
Oren-Nayar lighting in OpenGL (how to calculate view direction in f... 0.00
How to normalize image coordinates for texture space in OpenGL? 0.00
Transforming a segment by bending to direction 0.00
OpenGL pointing glutSpecialFunc to member function 0.00
Normals of height map dont work -0.16
Signed additive blending in Opengl 0.00
Rendering layers of bitmaps with alpha to FBO 0.00
Merging multiple sorted lists efficiently 0.00
Radiosity global illumination shadow`s edges jitter, being not stra... 0.00