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Rating Stats for

Yakov Galka

Rating
1611.62 (1,353rd)
Reputation
47,906 (2,139th)
Page: 1 2 3 4 5 6 7 ... 18
Title Δ
Graphics matrix by matrix multiplication necessary for transformati... -2.40
How to evaluate Reverse polish notation using stacks +0.34
Generate all the possible arrangement of a set of pieces on a board 0.00
Cascaded shadow map texture access bug on OpenglGL 0.00
If-statement to not print data unless it was sorted 0.00
(OpenGL) Line is drawn but shapes are not 0.00
Create texture from sprite_sheet coordinates 0.00
Defining a pointer to an OpenGL Vertex Array Object 0.00
How to send my model matrix only once per model to shaders -0.72
OpenGL - How can I move my printed lines? 0.00
PyOpenGL glLookAt behaves weirdly after first call, with same param... 0.00
OpenGL Raycasting with any object 0.00
What is slices in OpenGL? 0.00
Arcball camera inverting at 90 deg azimuth 0.00
Edge artifacts after clipping using ortho projection +0.34
Approximate Indirect Diffuse 0.00
GetAsyncKeyState returning fatal link error 0.00
OpenGL perspective distorting scene much more than expected along y... 0.00
How to select a specific viewport to transform, while keeping the p... 0.00
How large numbers are stored in registers +0.94
LookAt (glm) returns wrong translate z-value 0.00
Is there a downside to declaring a pointer used for allocated memor... 0.00
OpenGL what is happening with the colours? 0.00
I need help on drawing a Catmull-Rom spline using given control poi... 0.00
itoa() c implementation int min underflow -0.08
Modifying values of existing text file (C Programming Language) -0.67
Reverse Engineering a recursive function +1.05
(OpenGL) How to transform an object while keeping an identical obje... 0.00
OpenGL why send only one model matrix if two models in scene? 0.00
Draw tangents and normal to each point in Bezier curve opengl 0.00
Rotating A circle Around it's axis 0.00
C/C++ sprintf formatting -0 0.00
GLSL multi-texturing- blending textures 0.00
The process of creating new openGL versions? 0.00
Variable Number of for loops with code in between 0.00
How does OpenGL compute shader threads map to warps? -0.17
glFrustum, GL_MODELVIEW versus GL_PROJECTION 0.00
Calcualte all possible values of utf8 0.00
Simple Progressive Rendering Window for a Path Tracer +0.34
Cook-Torrance shader cuts off really weird when NdotL <= 0 0.00
validity of "+" operator while using "<<" +1.77
PyQt5 OpenGL swapBuffers very slow 0.00
When Drawing lines with VBO, how do I specify indices? 0.00
Difference between dFdxFine and dFdxCoarse 0.00
How to do the blending in Volume Rendering using GLSL? 0.00
GLSL: number of primitives in current draw call 0.00
How can I clear the screen in openGL using Java -0.64
Proper values for gluPerspective() or glFrustum() 0.00
c++: Best sorting algorithm for sorting only the top 5 maximum values -0.16
String array Sorting C -2.42