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krOoze

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1492.72 (4,348,778th)
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Title Δ
How can we disable frame limitting / vsync in Vulkan 0.00
Android NDK update vulkan.hpp 0.00
Waiting on fence, but validation warns about "commandBuffer ha... 0.00
VkDescriptorPool limits and overhead? 0.00
Structure of output of fragment shader? 0.00
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT VkAccessFlags set to 0? 0.00
Practical use of VK_ACCESS_COLOR_ATTACHMENT_READ_BIT alone 0.00
The meaning and implications of VK_DEPENDENCY_BY_REGION_BIT 0.00
Is Vulkan suitable for software that uses the least possible resour... 0.00
What is vulkan color space? 0.00
What Vulkan swapchain does to the window system default framebuffer 0.00
Vulkan: Is the rendering pipeline executed once per subpass? +0.01
Are Vulkan's RenderPass and Command executed in parallel on the... 0.00
How to properly load Vulkan extensions? 0.00
How do I make sure Vulkan is using the same GPU as CUDA? 0.00
What is the difference between static and dynamic liniking of Vulka... 0.00
What's the correct two-call pattern for vkEnumerate*? 0.00
Recreating the RenderPass every frame 0.00
Why is VK_ERROR_UNKNOWN only defined in Vulkan 1.2.131? 0.00
How to return a VkPhysicalDevice from vkEnumeratePhysicalDevices 0.00
Why does this Vulkan code have a write-after-write hazard? 0.00
Understanding Vulkan concepts: swapchain, framebuffer -0.82
VkSubpassDependency specification clarification 0.00
Vulkan/VMA Change buffer size similar to `realloc` 0.00
Questionst about Vulkan VkSubpassDependency members 0.00
VK_NULL_HANDLE is always 0; Why not nullptr? +3.20
Custom build command does not work with `cargo publish` because CMa... 0.00
Create Vulkan Instance/Device with all supported extensions/feature... +0.15
Why doesn't VkPhysicalDeviceVulkan{11|12}Properties contain val... 0.00
PDB symbols could not be loaded (igvk32.pdb not loaded) 0.00
GLFW glfwCreateWindowSurface return -7 0.00
Why is a single depth buffer sufficient for this vulkan swapchain r... -0.24
Vulkan buffer/image bound to device-local-memory without transfer-d... 0.00
Some VkSubpassDependency questions, regarding Sascha Willems's... 0.00
Is there a way to map a host-cached Vulkan buffer to a specific mem... -0.79
implicit subpass dependency and barriers 0.00
Fragment shader to host dependencies 0.00
Why do see-through artifacts appear when rendering a model using Vu... 0.00
In Vulkan, is it beneficial for the graphics queue family to be sep... 0.00
Host write guarantees source access scope 0.00
WSI synchronization subpass dependency and link to color attachment... 0.00
Vulkan theaded application get error message on queue submissions u... 0.00
Vulkan error VK_ERROR_INITIALIZATION_FAILED when trying to get phys... 0.00
Error creating Vulkan instance when using layers 0.00
Having a problem getting ImGui to work with Vulkan 0.00
How to read depth buffer in the lighting pass of deferred rendering... 0.00
Getting FPS and frame-time info from a GPU 0.00
How to get the next frame presentation time in Vulkan 0.00
Compute to Graphics Dependencies 0.00
Execution Dependency Chain for Image Layout Transitions (and correc... 0.00