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Dr. Snoopy

Rating
1550.73 (7,719th)
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33,333 (3,537th)
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Kernel randomly crashes with errors 36 and 5 0.00
OpenCL-Shared memory access -0.03
pthread.h header problem +0.46
GPGPU programming with OpenGL ES 2.0 +1.18
GLSL: gl_FragCoord issues +0.49
texture mapping -0.54
Can one use OpenGL in the Kernel? -0.22
Resizing an image using OpenGL -0.52
Changing color using a shader 0.00
How to find X11/extensions/XTest.h 0.00
Problem with reading multiple texture units from a Shader in OpenGL 0.00
Pixel scaling algorithm problems with GPU shader 0.00
Objects added to QList lose all of their member data -0.01
Defining own uniforms over re-using built-in OpenGL variables in GL... +0.48
Is there a "right" way to release all resources once you... 0.00
Naming Convention For 0.0 - 1.0 Value Range? -0.10
Shaders in place of GPGPU 0.00
How do i use glBindTexture in opengles for iphone? +0.08
OpenGL ES texture cut from it 0.00
Problem with OpenGL texturing when using core profile 0.00
Is there a performance hit for switching between shaders in OpenGL... 0.00
Opengl ES - Is there a way to speed up my rendering? 0.00
How powerful is OpenGL? +2.07
OpenGL copy ColorAttachment0 from a Renderbuffer to a Texture2D 0.00
Android OpenGL ES Color Byte Order 0.00
OpenGL GL_BGR not working for texture internal format 0.00
Looking for the smallest possible amount of code needed to use Open... +1.03
How to get the data type of an uniform variable -1.26
Mipmapping issue with textures rendered on to a flat quad (OpenGL) +0.45
iPhone post-processing with a single FBO with Opengl ES 2.0? +0.60
problems passing gl with Android -0.03
Basic calculation with glsl -0.59
openGL texturing shows only red component of texture -0.53
Array indexing in fragment shader 0.00
Scale Bitmapfont clearly with openGL (interpolation)? 0.00
Android OPEN GL ES 2 Fragment Shaders -0.03
Why don't any of the integer methods work for OpenGL? 0.00
OpenCL: What type of memory to use? +0.45
GLSL - unresolved external on Visual C++ +0.02
Introductory help resource for porting OpenGL code to OpenGL ES 0.00
Texture spill over android open gl es 0.00
OpenGL: Should i always clip the glColor*f values myself? -0.31
Can we use non-power-of-2 textures on OpenGL ES on Android? +0.47
what to use instead of glGetAttribLocation for gl versions < 2.0 +2.10
OpenGL and threading 0.00
How to get Z values from Z Buffer 0.00
GLUT substitute for AUX_RGBImageRec? -2.18
OpenMP or MPI or OpenMPI for a distributed memory cluster? -2.23
Doxygen comments for private members and free functions? +2.02
CL_DEVICE_GLOBAL_MEM_SIZE returns wrong value 0.00