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Dr. Snoopy

Rating
1550.73 (7,719th)
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33,333 (3,537th)
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Title Δ
OpenGL 3.3, GLSL 1.5: How to setup a Texture Buffer Object containi... +0.47
GLSL 1.5 & OpenGL 3.3: Passing color to vertex shader seems to... 0.00
OpenGL & OBJ: How to fill glcolorpointer with colors from MTL 0.00
glMultiDrawArrays in QT? -1.82
OpenGL ES 2.0 texturing -0.53
iPhone OpenGL-ES: Adding a texture to one face of a cube 0.00
Passing int array to fragment shader 0.00
Reduce speed of GPU in linux kernel -0.55
Using both programmable and fixed pipeline functionality in OpenGL -1.95
Getting SIGSEGV/SIGABRT when allocating memory for a string 0.00
OpenGL on Linux: dlopen libGL.so +0.52
C2146 Missing ; in Visual Studio 2010 0.00
OpenGL cube map using not static texture +1.83
How to get OpenCL working on an ATI Radeon card +0.47
GLSL 2.0 attribute question -2.10
Passing own struct into opengl es 2.0 shader 0.00
Setting a orthographic projection matrix? 0.00
GLSL Vertex Shader lookup-table question 0.00
Using Qt, how do I detect if a Windows registry key exists 0.00
glReadPixel returns 0 in android 1.6 0.00
Sampling from a texture which is also a render target +2.07
uniform variables same in opengl +0.47
Determining BigO of a recurrence +0.99
Using libRocket with iOS 0.00
How integrated is Collada to OpenGL ES +1.92
Is there anything you can do in C++ that you cannot do in C#? -0.76
Java ArrayIndexOutOfBounds Exception -0.54
glGenLists(1) return 0 outside OnPaint() with wxThread +0.45
OpenGL ES 2.0 multiple meshes? (just Real World Examples) +0.47
JIT compilers for math +1.89
Cg: Proper way to write/read from a floating point texture 0.00
Mix OpenCL with OpenGL -0.01
qt designer and data bound controls? 0.00
Best way to suppress OpenGL ES (iPhone) texture / OpenAL sounds mem... -0.26
How can save breakpoint setting in linux consol while debugging a c... +0.45
Android Textures appear unclear/fuzzy -0.27
how to call an operator as function in C++ -0.26
Numerical precision in simple financial computations -0.86
Converting depth buffer into depth texture for GLSL 0.00
Reverse engineering a byte array of msil code +0.22
OpenGL: Sending RGBA color struct into glColor*() as one parameter? -0.46
Why does Java apps need an application server and .Net just IIS Web... -0.85
char * to string literal? +0.62
Why is there a segmentation fault error if I include an array of wi... -0.61
OpenGL texutre mapped font rendering 0.00
FBOs render to texture and glReadPixels -0.04
Mesa3D and OpenGL +0.50
Is OpenGL threadsafe for multiple threads with distinct contexts? 0.00
Accessing 32-bit Depth Buffer from fragment shader? +0.48
Size of statically allocated shared memory per block with Compute P... 0.00