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Rating Stats for

Reto Koradi

Rating
1577.47 (3,251st)
Reputation
44,167 (2,414th)
Page: 1 2 3 4 5 6 ... 27
Title Δ
GL_TEXTURE_3D color and stencil FBO attachments 0.00
JOGL display using Buffer 0.00
Bind Framebuffer or set ReadBuffer? -0.09
Last Row of the perspective projection matrix +0.43
glColorPointer performance, better with floats or bytes? 0.00
OpenGL vertex colours with and without illumination +0.42
Possible to find internal format of texture in shader? 0.00
OpenGL Fog does not appear +2.02
OpenGL GL_UNPACK_ALIGNMENT 0.00
Interpolation in texture3D in OpenGL ES 3.0 on iOS +1.60
NAN in OpenGL textures -0.04
VAOs and Element Buffer Objects -0.08
OpenGL ES drawArrays draw order 0.00
Weird result with MSAA 0.00
translation in GLSL shader 0.00
glDrawArraysInstanced not working properly +0.43
glDrawElementsInstanced with varying scissors 0.00
How to use constants from OpenGL Extensions 0.00
Do you have to call glViewport every time you bind a frame buffer w... -2.00
Not using mipmap filter after calling glGenerateMipmap() 0.00
opengl incorrect model rendering 0.00
C++ OpenGL Texture not loading -0.60
Is it possible to test if buffer data was successfully loaded onto... 0.00
Multiple Shaders in OpenGL -0.09
OpenGL dinosaur model bug: gluTessCallback issue 0.00
OpenGL how can I attach a depth buffer to a framebuffer using a mul... 0.00
Texture turns to gray in opengl when added alpha channel manually 0.00
glVertexAttrib4fv won't pass to shader input at location 0 0.00
OpenGL: creat a colored triangle +0.42
Opengl front to back blending issue (black screen) 0.00
LWJGL3 OpenGL Triangle wont draw 0.00
OpenGL ES 2.0 modify shader variable 0.00
LWJGL uniform variable not working 0.00
In OpenGL, (how) can I depth test between two depth buffers? 0.00
Opengl vao with ebo 0.00
Variable Types compatible with glGetFloatv 0.00
OpenGL ES 3 Instance render fails, but works on desktop +0.43
OpenGL: efficient way to read sparce pixel data from many framebuff... +0.42
OpenGL: Errors in Case Statements and Order 0.00
Rendering pyramid in openGL 0.00
How to access every pixel? 0.00
Acessing VBO/VAO Data in GLSL Shader 0.00
Read from one texture and write to a separate texture with in the s... -0.08
Binding shaders - incorrect texturing of LWJGL objects 0.00
Finding/Remapping bounds of OpenGL ES coordinate plane 0.00
OpenGL performance: VBOs/Vertex shader vs. glEnableClientState/glVe... -2.16
glRasterPos units for glutBitmapCharacter -0.16
Drawing the bones between rotated objects 0.00
OpenGL: Framebuffer, incomplete texture attachment 0.00
Will memory leak if do multiple glBindBuffers on same buffer object... -2.21