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Rating Stats for

Reto Koradi

Rating
1577.47 (3,251st)
Reputation
44,167 (2,414th)
Page: 1 ... 4 5 6 7 8 ... 27
Title Δ
SDL2 with OpenGL 4.4: Triangle Not Rendering Properly 0.00
openGL shaders errors 0.00
OpenGL - Use non normalized texcoords -0.08
OpenGL - texture mapping is incomplete 0.00
OpenGL 3D texture "shine through" 0.00
GLSL vertex shader to keep screenspace size 0.00
Is there an advantage to generating multiple indexes at once in Ope... -2.01
Incrementally updating screen buffer for OpenGL ES -2.04
OpenGL- Render to texture- a specific area of screen 0.00
Is it possible to create a Texture2D_Array off several Texture2D ob... +0.41
Line graph with glDrawArrays and GL_LINE_STRIP from vector -0.52
C++/OpenGL: VAOs work individually but not together 0.00
How do header files like OpenGL.h work -0.07
Setting up Android OpenGl ES Enviroment fails 0.00
Understanding GL_ARB_conservative_depth extension 0.00
Managing Color Data in OpenGL ES 2.0 0.00
OpenGL selected depth testing +0.40
OpenGL cube map texture doesn't work 0.00
What are the differences between #version 330 and #version 330 core? +0.39
Detecting whether a 4x4 transformation matrix does more than scale... +1.53
OpenGL - Is there an easier way to fill window with a texture, inst... +0.76
How to utilize GL_ARB_stencil_texturing +0.42
OpenGL glGenVertexArray() Exception +0.40
Is it possible to create a texture from a single mipmap level of an... 0.00
Is it possible to get the winding order in the fragment shader? +0.42
How attribute divisor works with indexed drawing 0.00
Opengl VAO gets overwritten 0.00
Stencil problems on different devices 0.00
Opengl error 1282 (invalid operation) when using texture() 0.00
OpenGL ES attribute transfer default behaviour when dimensions don&... 0.00
GLSL variable turns object black 0.00
Can I setup openGL buffers to work on similar principle as OBJ files? 0.00
Should I use uniform variable to reduce the amount of matrix multip... -2.29
Offscreen rendering with OpenGL version 1.2 +2.04
Changing opacity of individual items in openGL ES 2.0 Quad Batch 0.00
OpenGL ES 2.0 solid colour & colour value precision issue 0.00
Converting pixel co-ordinates to normalized co-ordinates at draw ti... 0.00
How can I get my current OpenGL tranformation matrix in a Matrix4f? -0.61
GlUniform1i results in an error with uniform and bitmap texture 0.00
When using IBO/EBO, program only works when I call glBindBuffer to... +1.65
OpenGL Optimization or...? -1.65
Uniform point arrays and managing fragment shader coordinates systems -2.30
glMapBufferRange returning all zeros in Android +0.41
Can I obtain the vertices of a square after rotating it with OpenGL? 0.00
How to use glDrawArrays with a Texture Array without shaders +1.84
Flip back textures loaded with SDL_image and used in OpenGL 0.00
Where is GLES30.glGetBufferSubData? how to read transform feedback... 0.00
glBufferData generating GL_INVALID_OPERATION 0.00
Qt5 OpenGL Texture Sampling 0.00
Opengl - Is glDrawBuffers modification stored in a FBO? No? 0.00