StackRating

An Elo-based rating system for Stack Overflow
Home   |   About   |   Stats and Analysis   |   Get a Badge
Rating Stats for

Reto Koradi

Rating
1577.47 (3,251st)
Reputation
44,167 (2,414th)
Page: 1 ... 5 6 7 8 9 ... 27
Title Δ
glVertexAttribPointer dependant on GL_ARRAY_BUFFER? 0.00
Why are shaders and programs stored as integers in OpenGL? -1.48
Multitexturing theory with texture objects and samplers 0.00
OpenGL - translation stretches and distorts sprite 0.00
Android: How to change OpenGLES texture data / bitmap from gallery... 0.00
Linking OpenGL framework on OSX 0.00
What is the difference between glUseProgram() and glUseShaderProgra... 0.00
OpenGL framebuffer android without GL_OES_packed_depth_stencil (on... 0.00
OpenGL: Using glColorPointer make color weird 0.00
Get normal of a gluDisk? 0.00
OpenGL GLSL: How to implement the concept of gradient map in photos... +0.40
OpenGL: try to draw lines using VBO(vertex buffer object), it doesn... 0.00
Reading a shader from a .txt file using a structure +1.05
Implicit synchronization with glUniform* +1.87
Changing texture parameters at runtime 0.00
Android OpenGL es 2.0 Can not reload textures on object. 0.00
OpenGL Texture rendering as black -0.57
Can linear filtering be used for an FBO blit of an MSAA texture to... 0.00
OpenGL reading back buffer quickly +2.07
How to get correct color and /or stencil-renderable internal format... 0.00
How to access all vertexes within the same patch in Tessellation Co... 0.00
Why can't uniformCount equal to GL_ACTIVE_UNIFORMS 0.00
OpenGL: How to get a pointer into video RAM for a texture's pix... 0.00
Initializing a cubemap with existing 2D textures and glTextureView 0.00
Transforming Normals in webgl +0.44
How can i read data by glReadPixels? 0.00
how do i print a vertex to the console in opengl? -1.93
Need to create a custom data 2D texture with reasonable precision -0.85
glGetError and performance +1.93
Ruby, openGL : change texture luminosity 0.00
Weird crash at asigning a glm::vec3 constant reference to another g... +0.40
When binding an fbo do you need to call glFramebufferTexture2D ever... 0.00
GluPerspective acting strange 0.00
rotating around objects 0.00
Mac - Linear interpolation not working +0.43
Does opengl render a large mesh broken into smaller triangle faster? 0.00
Background pixel in fragment shader 0.00
OpenGL: fastest way to draw 2d image +0.42
array vertex_buffer_object must be bound to call this method -0.08
Opengl triangles and faces vertex limit? 0.00
OpenGL ES 2.0 Alpha 0.00
JOGL glReadPixel with long paramater 0.00
How can I create a thick diagonal stripe with glPolygonStipple? 0.00
Setting up a second vertex array object has led to odd rendering 0.00
How to render color and depth in multisample texture? 0.00
How pick geometries in OpenGL with multisample framebuffer? 0.00
Can I delete a float array when I have used glBufferData? -0.08
vertex array objects in android opengl-es 0.00
How to correctly render a texture orthogonally in OpenGL? +1.80
Save an OpenGL mesh from the current viewing point 0.00