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Rating Stats for

Reto Koradi

Rating
1577.47 (3,251st)
Reputation
44,167 (2,414th)
Page: 1 ... 6 7 8 9 10 ... 27
Title Δ
How to fix my deprecated use of gluOrtho2D()? +2.42
gluCylinder vs glutSolidCylinder +0.38
Bitmap Padding Bytes in OpenGL PixelBufferObject 0.00
Why I should use Constant Vertex Attributes instead of Uniforms? 0.00
GL_GEOMETRY_SHADER missing on iOS OpenGL ES 3.0 0.00
setLineWidth works differently on different test machines 0.00
What is texture downsampling (downscaling) using OpenGL? +0.45
Java LWJGL Multiple Scissor Test -1.93
Convert Pixel Length to OPENGL coordinates -0.57
Using a FrameBufferObject with several Color Texture attachments +1.92
Creating 3D cube using Android OpenGL ES 2.0 0.00
Simple GLSL Shader (Light) causes flickering 0.00
Unity3D glReadPixels crashes 0.00
Opengl ES 2.0 : Get texture size and other info 0.00
Shaders create curved texture 0.00
Fragment Shader Rotation 0.00
What's the simplest way to use a vertex array in OpenGL (for 2d... -0.10
General rendering and performance questions (OpenGL) -1.20
glClearColor not working correct (android opengl) 0.00
Creating a float[] from a javax.vecmath.Matrix4f 0.00
Three.js - set different clear color when doing GPU ping-ponging +0.44
How does OpenGL resolve a multisampled FBO-attached color buffer wh... 0.00
Whats general convention when defining camera/objects z position 0.00
Drawing on multiple surfaces by using only EGLSurface? 0.00
How to use VBOs without VAOs with OpenGL core profile? +1.95
Drawing an Icosphere using VBO 0.00
Sampler3D in iOS 0.00
OpenGL ES 2.0: How to render to a frameBuffer in a lower resolution... 0.00
GLSL Texture Function Returning Only Black For Sky Box 0.00
Can't get stencil buffers to work in OpenTK, simple 2D quads 0.00
Looping a texture on a surface 0.00
Multiple [in] attributes in shader - OpenGL 0.00
Rendering multiple 2D images in OpenGL-ES 2.0 +0.42
glBufferData & glBufferDataARB 0.00
Interpolation of varying variable in fragment shaders under the hood 0.00
What's the best way to share a texture/image between two contex... +2.02
Safe usage of glMapBufferRange() on Android/Java 0.00
what is the difference between glTexParameterf vs glTexParameteri -2.06
Shader - Color blending 0.00
<SOLVED> QOpenGLShader Can't Compile GLSL 120 On Android 0.00
Android OpenGL ES 2.0 shader texture2d RGB value range 0.00
Window blinking with OpenGL rendering on NVIDIA graphics card 0.00
How to draw red lines if I used a fragment shader for texture? 0.00
Why does the number of vt and v elements in a blender .obj file dif... -0.05
Frustumf() function in android +2.11
What happens if Vertex Attributes not match Vertex Shader Input 0.00
Can't release textures created by a shared context 0.00
Recalculation of normals and ShadowCoords after deformation of a sp... 0.00
How to get/set the width and height of the default framebuffer? +1.83
Instantiation order changing draw in OpenGL using VAO 0.00