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starmole

Rating
1510.91 (65,162nd)
Reputation
3,899 (43,030th)
Page: 1 2 3
Title Δ
Fighting with OCR reverse engineering -1.94
How to define projection matrix in stage3d without using perspectiv... 0.00
Can Matrices exist on vertex registers other than vertex constants... +4.02
Stage3D and AIR 3 +4.13
When using Context3DVertexBufferFormat.BYTES_4, what is the value r... 0.00
Is there a way to do bitwise-shift operations in AGAL? 0.00
Should a new VertexBuffer3D & IndexBuffer3D be created for each... 0.00
Can constants (vertex or fragment) be reset / nullified in Context3D? 0.00
Why does the Flash ActionScript3 compiler emit unnecessary code? 0.00
How to use VertexBuffer3D to manipulate objects in a hierarchical d... 0.00
Flash 11 and Stage3D for vector rendering? 0.00
Different code for different versions of Flash Player -4.03
Backface culling with Molehill 0.00
Detecting a small curve 0.00
Precision loss with unprojecting and reprojecting +0.02
How to draw a freehand-looking ellipse or circle? 0.00
Reloading Flash 17 times causes error #2046 and requires a browser... +4.01
Direct3D 11 missing GetRasterStatus, how do I detect the vertical b... 0.00
Approach for writing a GLSL fragment shader with a solid color per... -1.94
OpenGL: Problem with triangle strips for 3d mesh and normals +3.93
Kernel Density Estimation in Computer Graphics 0.00
Inverting y axis, and setting coordinate system in OpenGL -4.14
determinate miplevel with fwidth 0.00
OPENGL ARB_occlusion_query Occlusion Culling 0.00
How do you mask an arbitrary area of an image to overlay another im... 0.00
D3D9 & Custom Clipping Planes (IDirect3DDevice9::SetClipPlane) 0.00
Error when calling glGetTexImage (atioglxx.dll) -3.92
OpenGL style stack library for as3 0.00
Strange floating point arithmetics in WebGL fragment shader 0.00
Why should "miter" joints be slower than others? 0.00
Visualize the depth buffer +0.01
opengl: glFlush() vs. glFinish() 0.00
In a DDS file can you detect textures with 0/1 alpha bits? 0.00